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030 Underwater weapon breakthrough

Feisha is the only frontline mecha in the conventional technology of Level 5, and the nuclear energy enlarged version of the land mecha.

The shapes are similar, and the weapons seem to be similar, but the land mechas used by Feisha and the third-class people have completely different battlefield positioning and are the main output troops against the front battlefield of the monster cluster.

First of all, the use of nuclear energy in Feisha means that its firepower continuity has made a very big breakthrough.

It can load 25 units of ammunition, which is converted into standard electromagnetic cannon shells, 7,500 rounds.

When the two cannons are fully opened, after firing 1,000 rounds, it is necessary to interrupt one minute to replenish energy. The single cannon can knock out 2,000 rounds at a time, and it also needs one minute to recharge it.

No matter which fire mode, it can pour out more than 5,000 rounds of ammunition between 7 and 8 minutes!

With just basic firepower, you can withstand five to six land mechas.

Moreover, flying sand can connect two ammunition trucks at the same time. In this state, any entry that increases the capacitance of energy-concentrating substances can be projected 7,500 rounds of ammunition at a time! Just so happens that the entry for Naga (pseudo) has this entry, with a capacity increase of 30%.

In addition, it can be found that the maximum combat weight of flying sand is designed with a high design.

25 units of standard electromagnetic shells, including less than 1.5 tons of ammunition links, the weight of nuclear fuel is almost exclusive. It can be calculated that it has more than ten tons of combat load-bearing redundancy, which is optional equipment.

Optional equipment, including weapons of the same name unlocked with the main technology turret, standard weapons unlocked by Random Crack, and other ways to obtain manufacturing blueprints, which can be directly produced using the main production facilities. Level 6 will also have facilities that specialize in the production of modified weapons/accessories.

Flying sand cannons and cellular missile nests, among which laser cannons can only replace one electromagnetic cannon and cannot be equipped with additional equipment.

If you ignore the energy supply and flexibility, you can also try to carry the mecha version of superconducting plasma cannons, plasma rail cannons and other weapons, but it is definitely not a good idea. Some sand sculpture players have specialized in these combinations.

The cellular missile nests that fly sand can carry are 10×4, two, with a total of 80 rounds, and 5 flying sands that carry cellular missile nests can eliminate about one hundred small monsters within a few seconds without having to shoot.

Unlike support mechas, combat mechas do not have the capacity to load missiles and ammunition. The launcher is as much as it is, and it is considered after the fight.

The efficiency of missiles to fight small monsters is not much better than gunpowder weapons. It is better to use less, but this modification must be done well in normal times to deal with some difficult situations.

After applying for the personnel, the second sample effect of the strong whip was also revealed.

"Underwater conformal liquid (monster):

The mysterious strong whip can use corrosive substances in a small range in water. The previous sample was not decrypted, and the new sample was carefully processed, and a large amount of data was obtained. Now we can keep the liquid in shape underwater and not dissolve in water for a short time, and thus develop new weapons.

Effect:

Unlock the underwater turret torrent cannon (underwater weapon, 500mm uniform steel plate can be cut within 300 meters) (no ammunition is required, but it requires underwater conformal fluid, and the consumption is extremely low)

Unlock the modified component ‘Cluster Supercavitation Generator’, which is used to transform underwater weapons. By creating cluster supercavitation, the warhead can get rid of the influence of water in a short time (underwater long-range weapon, 200 meters extended range)

Unlocking liquid weapon support module (mounted, 2 slots) (used to produce underwater type-keeping liquid, super acid (hot damage type), heat seizing agent (un unlocked), liquefied explosive (un unlocked))

Unlock the life-saving prop ‘Strong Whip Life Saving Pack’ (spraying can protect personnel without a diving suit. The maximum effective time after receiving water is 43 seconds, during which a little oxygen can be supplied to the protected person)”

There are not many entries and no percentage bonus, but they come with an underwater weapon system!

Underwater battles are more complex than on the ground.

Now that the units have been unlocked, the octopus has two options.

One is to use the "horn" of a manned submarine, and torpedoes to perform medium-range blasting and damage. The ammunition is outrageous, and the hit rate of the torpedo is also very metaphysical. If you encounter a pure aquatic monster with good underwater speed like a strong whip, it is not surprising to hit 0 hits.

Torpedoes can set distance and time as the basis for explosions, but the target must be almost within a certain range.

The torpedo that can be used at level 5 has a speed of only 60 knots (about 111 km/h), and the instantaneous attack/dodging speed of the strong whip can reach 81 knots, and even if it is near-explosive, it will not have a hit basis.

Another is the existing system that uses javelin-assisted output to assist in the output of the javelin and electrical release equipment.

The benefits of this system are obvious. The hit is guaranteed. The electromagnetic harpoon can also perform short-range supersonic movements underwater. With the large size of the monster and the movement ability of underwater objects, it cannot be completely avoided.

The defect is also very obvious, the range is insufficient, and the standard electromagnetic harpoon cannot cause damage to the small monsters 150 meters away. Within 300 meters, most small monsters can also be immune to damage. In addition, the main ammunition load capacity of the main ammunition is too limited, and a ten-machine formation is only 160 rounds, so there is basically no hope of solving the small monsters.

The huge defect makes it almost impossible to avoid casualties once the battle scale reaches a certain level.

The weapon suit brought by the second section of the strong whip can significantly improve the existing dilemma.

The 200-meter weapon range is not even a fraction of the size on the surface of the earth. However, in underwater battles dominated by harpoons, the range is doubled and the maximum power is maintained, and even several times!

This modified part can also be used on new weapon thunderbolts.

The power of the mecha version of the rapids cannon is much smaller than that of the turret version, and 300mm uniform steel plate is cut from 100 meters away.

It sounds okay, but in fact it is just a small monster's lower limit to break the defense. With an extended range, it can reach a certain amount of damage within 200 meters. The advantage is that it does not have ammunition.

You have to create a fight to find out how it is. At least you don’t need to consume ammunition when you fight the little monsters you pass by.

There are also mentions heat seizing agents, two ununlocked things of liquefied explosives. Octopus knows which sample of liquefied explosives is on, but does not know where the heat seizing agent is.

The last remaining sample of whip cannot be parsed, so it can only be placed in the laboratory for bonuses.

At this time, the production capacity is still creating flying sand, and the new good things can only be postponed.

Day 24.

At 11:00 a.m., all twelve flying sands were removed from the line and entered the hangar.

It took 300 mines to create the liquid weapon support module (mount) and occupy two general mount points.

If the point is not enough, just dismantle the electromagnetic cannon. After the flying sand, the status of the electromagnetic cannon dropped sharply, and it is not an exaggeration to say that it is a waste of electricity.

The eight universal mounting points currently have full, namely hydroponic 2, liquid 2, two sets of fuel 2, shield 1, and high-energy laser cannon 1.

The liquid weapon support module consumes 50 power, which is OK, but it is not a big burden.

The resources required to produce underwater retention liquid are 10 water per hour, 5 fuel, 2 ores, and only 2 units of finished products.

The octopus looked at the consumption of the corresponding weapon. 50 units were enough for the buzzer fish to dispatch 120 times, and each time it was exhausted.

However, the damage cannot be determined yet. After the equipment is equipped with a cluster supercavitation generator, check the situation of fighting monsters before deciding on the stock limit.

He called Lei Jing over and asked her to arrange new weapons, rapids cannons, transform parts bundle supercavitation generators, and the production and distribution of honeycomb missile launchers required for flying sand.

Leave the trivial matters to the adjutant to worry about, and the octopus went to the forum to watch the carnival of the sand sculptures before their death.

"If the base is exploded and reopened in another place, it will be easy to reach level 5. After playing the game every day, it is not difficult, hehehe!"

"That's right, I said before that most commanders were eliminated through difficulty, so I've survived it."

"The official routine is not good. (I can do it again.jpg)"

"It's been just level 5 for less than two days. Alas, I really miss your mentality at this stage. Now I'm waiting for the mine for most of the day every day, and I'm always worried that the base will explode one day after another."

"I worry about it all?"

"The upstairs are right. You can tell at a glance that what can be built at a level 5 base is probably not used to fight the little monsters like before. I am so worried that I can build it but there is no ore ore and electricity."

"You guys are so pitiful. There is another commander just a few kilometers away from me. It must be stable."

"I think you two are going to explode together."

"Impossible! We have 9 electromagnetic cannons, more than 20 self-propelled cannons, and more than a dozen land mechas!"

"You guys are all so awesome. I've exploded several times and I'm still at level 3."
Chapter completed!
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