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Chapter 182, Planning of "Simulated City"

It is said that new officials have made a fortune in office. After proclaiming themselves as the game planner, Alice, who is about to become the company's major shareholder, will immediately assign a new task to everyone.

"Many games will be produced in the form of series, because this can quickly attract fans of the previous work and the difficulty of creation is also very low. The company can also make such a series of games a signboard. So I think that since our EA has developed to the fourth year and Larry, the vice president of sales and me have joined, it is time to make a series of games."

All tables were scattered in the empty room, and dozens of programmers stood or sat, listening to Alice's speech with great enthusiasm.

“My first idea is”

Since she was named a game planner, Alice quickly brought herself into the role. This is really a super simple job. However, considering the current computer performance, many of the three masterpieces have not been posted yet, but it's a pity that she died.

"How about simulated cities?"

She said her own product that will be launched in 1989.

“Simulation city?”

"Simulation? How to simulate? Modeling? Or an engineering game?"

"It sounds interesting, the city? It's a big deal, but can you bring a computer?"

Seeing that everyone was talking endlessly, Vice President Larry coughed hard: "Honestly, Alice continues, you guys!"

"Thank you, Larry."

Alice nodded at him with a smile, and then answered the mutter of a programmer: "That big brother, it's not an engineering game. Ordinary players come to the game for fun, so don't forget this."

Amid the chuckle, she continued: "The main content of the simulation city is to play the role of mayor on a fixed-range land, which is to meet the daily needs of all citizens in the city. From planning residential, commercial and industrial land, building roads, metropolitan areas, stadiums, harbors, airports, police and fire stations, and even the distribution of taxes and various public facilities expenditures is designed by the player. At the same time, in addition to properly planning various areas in the game, many factors such as people, economy, survival and politics must be taken into account."

Alice simply finished expressing her creativity, and then everyone, including Hawkins, thought deeply about the ideas she put forward.

It completely breaks the current mode of most games, namely those "simulator games" such as Pac-Man and Snake are extremely monotonous. It manages a city and is responsible for all aspects of city operations like a mayor. Everyone just thinks about it and knows that this must be an unprecedented guy!

"How to do it?"

Even Hawkins was worried. After a while of silence, he could only say this: "How should the game level be set?"

"Planning, construction, expansion, and management are the main loop modes of this game. Players can freely plan their ideal city in their minds and slowly watch the city develop over time."

Seeing everyone's face frowning without surprise and never giving up until the end of the day, Alice certainly knew what they were thinking, and it was nothing more than using the idea of ​​making level-breaking games in the past to find a breakthrough. This simple programmer style is about studying the eighth generation of the greedy snake and the ninth generation of the bee, but it is absolutely not possible for later games.

"This game has no ending, and there is no specific game route to follow. It only has the infinite creativity and challenges of players. Looking at a barren land, it has become a metropolis, airports, ports and MRT under your own planning. This sense of accomplishment is much higher than simply beating bees?"

Only then did the crowd laugh and Hawkins nodded in agreement: "If players can really do this, the sense of accomplishment will be very good. But Alice, when a city's development is on track, players should easily feel bored, right? After all, you said that this game has no fixed goals."

"Then make trouble for the players."

Alice said easily: "First of all, there are social security issues, such as crime rates such as theft and murder, as well as environmental pollution and industrial emission rates, as well as traffic diversion and optimization during commuting and commuting, which are all challenges. We can even look for inspiration like Godzilla, monster invasion, alien invasion, earthquakes, volcanic eruptions, and tsunamis flooding the city. If we write it, it will cause a headache for players!"

Although all these creativity was originally thought out by the employees of Electric Arts themselves, which one was not the inspiration that they thought for a long time? Now, when Alice poured beans on bamboo tubes, she spit out these settings in one go, and was crazily washed away by the huge amount of information, every employee suddenly felt two kinds of moods.

"It's so cool! I must make this game! Monster attacks? Earthquakes and tsunamis? Hahaha, I can't wait to build a Manhattan now and then let King Kong's Empire State Building masturbate!"

"Yes, right, Manhattan, Paris, Tokyo, Hong Kong, and London, players can imitate these super metropolises. They can even build their hometowns. I am now like building a Salt Lake City!"

This group of people is expressing their feelings about the game itself, but many people even turned their eyes to Alice who had discovered gold.

"Alice, how long did you take to come up with this idea? Is there anyone else to help you? Under what circumstances did you get this inspiration?"

"Alice, hey, boss, can you make a creative idea for us now? No need to be complicated, I just want to hear it. You are so amazing!"

"The game is about to be done by young people. No wonder Tripp agreed to be acquired so easily. Alice's head as a screenwriter is extraordinary!"

In this way, Alice joins, or the first game after acquiring Electrical Arts, has been put on the production agenda. However, these have nothing directly to Alice. Although she has become a game planner, she only needs to provide creativity. The current game industry is far from as clear as in the future. For those programmers who are very good at math, they can take care of themselves.

"I feel relieved when I see everyone is so happy."

Returning to his office, this time, Hawkins took the initiative to pour Alice a glass of water: "I guess some people will inevitably think that when the company is acquired, there will definitely be a lot of personnel changes. But since your new boss is just a nominal planner, you immediately gave everyone such an excellent creativity, at least I don't have to worry about personnel."

"Everything works fine."

After talking for a long time, Alice drank all the water in one gulp: "Although I invested a lot of money into the company, I didn't deprive you of that. Are you still the chairman of the company now? I just want to be a shareholder who comes to wander around from time to time. You can handle other things yourself."

Hawkins nodded and picked up the documents that Lawrence left to him yesterday: "When do you plan to inject the huge amount of five million dollars into it?"

Yes, although I agreed to be acquired, in legal procedures, the company truly belongs to Alice only after the financial records the injection of paid-in capital, and the previous stages can be called a "negotiation period". Now, it is only one day before Alice and Hawkins negotiated the acquisition intention, and of course many procedures have not been completed.

"Wait a moment, about one or two months."

Speaking out a time that is completely within the allowable range, Alice smiled and said, "Do you want to ask, why should I give such a time?"

Hawkins laughed and put the documents back on the coffee table: "Let me guess it, right? Well, you gave your own property certificate yesterday as the founder of Cisco. It's amazing. It's amazing. As a former employee of Apple, I know so much what you do, it's really amazing."

Alice was praised to heaven in three sentences, and he continued: "However, even if Cisco has developed very quickly in the past two years, it is not easy for you to throw out five million dollars in spare money in one go. Even if you make a lot of money with the ghost record, the general screenwriter can only get around 5."

It seems that Hawkins doesn't know that she is actually a shareholder of DreamWorks. Alice smiled quietly and said nothing.

Of course, this is normal. It is not that listed companies disclose high-level lists. Unless industry insiders, who cares so much?

"So you must have a larger source of property, and it's not something you can get right now. In the book industry, I haven't heard that you're about to release a new book, so I'm thinking about it."

Hawkins's eyes have become very strange, looking at Alice with a number of very special eyes: "As late last year, Microsoft announced that the company will go public in March this year. Alice, don't tell me that you have a large share in it."

Alice stuck out her tongue, good guy, although there was a little difference, Hawkins really guessed it.

But it is normal. As a person who has worked at Apple for four years and happened to see it grow from a small company with 50 employees to a Fortune 500 company with an annual income of US$1 billion, now knows his identity as a Cisco boss and thinks about Microsoft's listing.

Seeing Alice's expression, Hawkins couldn't help but be surprised: "No, can I really guessed it? You also invested in Microsoft!?"

Alice groaned, but did not answer his question positively: "Online in early March, buy more quickly, I promise you will make a lot of money!" To be continued.
Chapter completed!
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