0201 Portable handheld game console
A businessman is a businessman. Seeing the business opportunities, he was full of motivation. After Tang Huan said his own ideas, Hattori Reijiro immediately agreed and wanted to take someone to San Francisco for appraisal.
Natural gems are like the equipment in the game, and have a drop rate. As for high-quality gems, they are hard to come by than orange equipment. There are undoubtedly many surprises in the collections after the colonists savagely plundered hundreds of years ago. Hattori Reijiro obviously got his mind.
Tang Huan snorted in his heart, if you go in person, you have to follow the established rules. It is impossible to swallow them all. In order to evaluate the treasure of the second period of Lady Atoka, Brother gave a lot of money to professional institutions, so he naturally had to gain reputation all over the world. Japan is just a step ahead.
After the chat with Hattori Reijiro, Tang Huan focused on ea's Japanese company, because Masayoshi Son, who had accumulated enough capital, officially proposed that he would start his own company - SoftBank.
Such an ambitious person cannot live in the long term. He can help him build the ea's architecture in Japan, especially after completing Taidong's acquisition and resource integration, it has reached its peak, and holding it in his hands has also lost its potential value.
Tang Huan specially held a banquet to thank Masayoshi Son for his hard work over the past six months and put an equity document in the other party's hands.
"I'm really sorry for this." Son was a little embarrassed and wanted to refuse.
"You don't have to be polite, this is my intention." Tang Huan waved his hand, thinking that in the original time and space, you were not as smooth as you expected in the early stage of your business, and you were going to get your money in. You even almost died of liver disease. It's better to take your brother's insurance as a way out. This potential stock will not fail unexpectedly, and many of the layouts will still be settled on people.
After seeing off Masayoshi Son, Tang Huan visited the Japanese game company under his name on the spot.
Taidong, in his previous life, was bought by Kyocera in 1986 and finally became a subsidiary of Square Enix in 2005. After several reorganizations, the original corporate legal person disappeared several times, leaving only one Taidong brand.
Taidong is not much stronger than this ending, and its business and personnel have been adjusted, but no deliberate layoffs are laid off. Because ea is rich and powerful, Taidong's financial situation is much stronger than before, so people are more stable.
Given the strength of Xiaobawang game consoles in the Japanese market, Tang Huan continued to use the "three quarts and one" strategy in the United States, shrinking Taidong's main business, Arcade, to avoid forcing companies like Nintendo, Sega, and Namco to be too fierce, so that they have hope of survival. Maybe they can kill each other.
Of course, if these guys really enter the field of home game consoles, Tang Huan will naturally have a way to let them know what a pit is.
As for the arcade business, it is not too late to fight back after the supporting chips and software of mc68000 are developed. Tang Huan has a comprehensive consideration. However, Taidong's current messy product line is all eliminated products in his opinion. These hometowns have been cleaned up for a while, so that Taidong can become a pure game company.
According to Tang Huan's vision, Japanese companies must firmly control them on the one hand, and on the other hand, they should generally appoint local people to fully mobilize their work enthusiasm to adapt to Japan's relatively exclusive market environment.
Therefore, Taidong, whose resources have been integrated, has been completely checked and balanced by ea's Japanese company. One of the specific manifestations is that the financial director from the United States is in charge of the money bag, and ea's game products will be released under the brand of Ethereum to cater to the preferences of Japanese local players as much as possible.
Mihail Kogen, the former boss of Taidong Company, was transferred from management by Tang Huan and arranged to join Shennong Fund. The other party found a new field to display his talents. Not only did he not complain, he also worked happily, so the atmosphere of this acquisition became more and more harmonious.
The two capable generals under his command, Akio Nakamoto, who is responsible for marketing, and Shiren Panasonic, who is in charge of research and development, were promoted to the level of Tang Huan and served as the corresponding supervisor of EA Japan Company. However, the position of the top leader is vacant, which is considered to leave a memorial for those who are interested.
As for the specific aspects of employees, technicians were organized to develop portable handheld game consoles similar to those of Nintendo Game Wave in their previous lives, and other positions were basically unmoved.
In short, the acquisition of Taidong was not only completed at a rapid speed, but also integrated resources quickly and accurately, with moderate advancement and retreat. The Japanese local resources that can be operated and called by Xiaobawang game console have obviously reached a higher level, which surprised the Japanese peers who were waiting and watching one after another.
Because he was peacefully incorporated and held his thighs, and the interests of the two people were not affected, the kind of respect that subordinates showed to his superiors when he reported to Tang Huan's work was still very sincere. There may also be the contribution of Mihail Kogen's briefing and warnings.
In fact, Akio Matsushita and Shiren Matsushita felt very sorry for Tang Huan's way of getting rid of some of Taidong's hometown, but the goal of becoming a pure electronic game company seemed very reasonable, and the two of them were really in conflict for a long time.
Tang Huan did not express much opinion on the company's operations, mainly talking about the project of handheld game consoles.
This electronic entertainment device originated from Mattel, the United States, which launched the Intellivi private game console. The mattelelectronicshandheldgames series developed by Mattel, the first product launched on the market is called Mattelautorace, which is the earliest handheld console for using LEDs in electronic games.
Originally, in the last year of the 1980s, Nintendo launched the first generation of portable handheld game consoles - Game Wave Y, GB, which has three modified models, namely GBP with small size, GBL with backlighting, and GBC with color. As of 2003, GB had a cumulative sales of 120 million units worldwide, making it the highest-selling game console before 2004.
In fact, the host technical parameters of the game wave y are not unattainable. Its CPU is an improved z80 with a memory of KB, plus a 4-channel stereo composed of 2-tone rectangular waves, 1-tone arbitrary waves, and 1-tone clutter, and a 2.45-inch reflective dot matrix LCD screen. The best-selling game on the platform is Tetris, which sells more than 30 million sets.
Japanese electronic entertainment products often have a characteristic. R&D manufacturers are not necessarily keen on the latest technologies, but prefer technologies with the best balance between cost and maturity. The decisive role is the creativity of R&D personnel. They can think of combining these things together to become attractive products. For example, the previous generation of game wave y models can only be matched with a specific game game&watch. This is an example.
Nintendo started designing the concept from Yokoi Junhei's portable device Game&Watch, which happened to catch up with Sharp, Sharp and Casio. In order to compete for the market for electronic calculator, the fierce price war eventually led to overproduction of LCD screens in Japan. Therefore, Nintendo picked up a big price advantage and finally sold more than 12 million units in Japan, while more than 43 million games&watches worldwide.
However, this kind of R&D idea will also be helpless to plagiarize your creativity because of the low technical threshold.
This is true for Nintendo. After launching Game&Watch at the end of April 1980, dozens of game and toy companies began to make their own portable game consoles, and many of them even copied game&watch games intact, which can be said to have brought the spirit of copycat to the extreme.
Now, Nintendo's game&watch is being sold in hot sales. As competitors of his peers, Akio Nakamoto and Shiren Panasonic naturally noticed this situation, so they listened to Tang Huan's speech very seriously.
"In my opinion, game&watch can be described as simple. The reason why it is popular is simply because you have never seen such a thing before. As long as we surpass Nintendo in terms of playability and cost." Tang Huan finally summarized this, and he pondered for a moment, "You should hurry up and establish the project. If you encounter difficulties in circuit design, apply for support from the United States."
When Matsushita left Tang Huan's office, he quietly glanced at the key points of the speech recorded in his notebook, and felt a little headache. He was a little uncomfortable with the quick thinking of the young boss in front of him, and he didn't even understand some technical points, but he could not show his professional backwardness and incompetence, so he had to think about secretly using work in private to make up for it. Apart from being a little embarrassed, it was not a problem.
After handling the affairs of EA Japan and Taidong, Tang Huan also visited many employees who came from Baodao to provide technical support for Fangyuan Computer.
Obviously, the batch of square computers purchased by Japan not only excites them but also makes them busy.
Seeing the traditional Dragon Boat Festival approaching, Tang Huan naturally wanted to give these Chinese youths who were in other places some material real incentives.
However, as it was mid-June, Tang Huan could no longer delay in Japan, so he quickly got up and returned to Xiangjiang.
Although he contacted Wang Jing last time, because of the sudden invitation from Tokuji Hayakawa, Tang Huan did not have time to meet with the other party and left. Wang Jing was a clear-minded person who asked about Tang Huan's whereabouts almost every day, so he rushed over immediately.
Chapter completed!