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Chapter 5 Adventurer's Guild

The next morning.

Horn came to the mall and he was going to go to the Adventurer Guild to register an Adventurer identity.

But before registering for an adventurer, he needs to change his clothes to avoid being driven out as a beggar refugee.

Horn bought a set of clothes at the clothing store along the way.

This is a set of clothing specially made for outdoor adventures. The fabric is close-fitting and sturdy, without any extra adornment. It can effectively prevent the clothes from being scratched by branches and spikes. The clothes are brown and green in color, making it easy to disguise in forest terrain. There is also a small piece of hard leather protecting the heart at the inner core of the clothes.

He stuffed his trousers into high-top leather shoes, tied his leather belt tightly, and hung his hunting knife on the iron buckle on the belt, and a heroic adventurer was born.

Adventurer Guilds are easy to find, and they are often in bustling areas of major gathering places.

Not long after, Horn saw the Adventurer Guild sign, which was painted with the Adventurer's emblem - the long sword and the staff overlapped on the surface of the skull in an "x" shape.

The long sword expresses melee professions such as warriors, thieves, knights, and other melee professions. The staff represents mages, priests, druids and other spell casters. The skull represents unknown dangers. The long sword and staff overlap on the surface of the skull means that the human strong men work together to overcome dangers.

Speaking of Adventurers Guild, we have to mention the history of human civilization on the Noah continent.

Anthropologists divide the history of human civilization on Noah into four stages: the dark age, the dawn age, the pioneering era, and the golden age.

The Dark Age was as dark as its name. At that time, humans' status on the continent was like the current monsters, living in the deep mountains and forests in the form of tribes. Until the rise of the King of Dawn, the King unified the human tribe and led humans out of the holy mountain in the center of the Pompeii Empire, opening the Dawn Age.

In the Dawn era, under the leadership of the king, humans fought against the mainland, attacked foreign races, and established the Pompeii Empire. During the war, the Dawn King became the first nine-level demigod strongman in human history, and created a variety of cultivation systems, unifying language, currency, and unit of measurement, laying the foundation for humans to achieve the dominant position of the mainland.

After the death of the King of Dawn, the empire prospered for more than a hundred years, and it will decline after prosperity. The royal family fought with each other, and wars broke out everywhere. A large number of people fled their homes and entered the unknown wilderness, and the pioneering era kicked off.

In the heroic era of pioneering, a large number of heroes stood up in times of danger and led mankind to defeat one powerful enemy after another. Many kingdoms were established, gradually forming the current situation of one emperor and ten kings in the Noah Continent.

The Golden Age is the era where Horn is now. Human beings have basically obtained substantial control of the mainland. In addition to some dangerous places and alien territories, the Three Southern Kingdoms and the Eastern Alliance, which are located near the sea, are also actively exploring overseas regions.

The Adventurer Guild is the product of the pioneering era.

This organization originated from the regular gatherings agreed by the pioneers. Warriors gathered around the bonfire to exchange intelligence, find teammates, and conspired to hunt powerful extraordinary beasts. Over time, it turned into a professional adventurers guild.

Horn stepped into the tall guild gate.

Being an adventurer does not require testing such as proving strength, but only requires providing proof of identity and a considerable registration fee.

The registration fee requires five gold coins, which is almost the income of ordinary civilian families in three or four months.

The high price blocks the boring lower-class civilians, and for those who are really eager to take risks, five gold coins are not too many, because they are often formal professionals and can make a profit if they complete any task.

The reward for missions in the Adventurer Guild is no less than ten gold coins. These ten gold coins are the threshold for posting tasks, aiming to prevent boring people from posting boring tasks.

But there are some strange rich people in this world who always do things that ordinary people cannot understand.

Horn knew some particularly famous cases, and what impressed him the most was the ridiculous things done by a rich woman. She hired a hundred strong warriors...

There are only a few tasks that destroy the three views, and most tasks are still very normal.

After filling out the application form, Horn waited for the staff to prepare the adventure certificate while scanning the task panel hanging in a prominent position.

[Urgently buy Agavea]: Urgently buy live Agavea, 1 plant/50 gold coins, and hand it over to the local Adventurers Guild.

[Escort Caravan]: The modern underground passage has not been peaceful recently. The Gorgeous Flower Caravan needs to supplement armed guards. The strength requires first-class professionals, and there is no limit on profession. Escorts from Baiyan City to Glory Castle, and the rewards of two hundred gold coins are paid by spell casters and intermediate professionals are negotiable. Interested persons need to arrive at the Black Fish Market in Baiyan City before noon on September 17th to contact Mr. Duke, the caravan leader.

...

Horn did not find the task of cleaning up the goblins in the Red Tu Village, and he guessed that the villagers planned to solve the problem by themselves.

After all, compared with other monsters, goblins are really not worth mentioning. These small men are only as tall as adult men and have a similar strength to those of adolescent human teenagers. Adult men trained by militia can deal with three or four at the same time.

Of course, Horn refers to the situation of a head-on battle.

The reality is far more complicated than facing the front. Monsters such as goblins, kobolds, and werewolfs can use weapons, make simple bows and arrows, set traps, and disguise ambush. Even powerful pros may be able to take their way by accident.

If the situation is not right, they will scatter and run away, making you unaware of who to pursue. If you have the advantage, these savage monsters will let you know what cruelty is.

"Sir, your certificate is ready."

"Thank you," Horn took the Adventurer Certificate, opened the leather cover with the Adventurer's emblem, and saw a striking "f", which is Horn's Adventurer Level.

The adventurer level is divided into nine levels, arranged from high to low: sss,ss,s,a,b,c,d,e,f.

Level rating is not directly linked to strength. Every newly registered adventurer is at level "f". As the number of tasks is completed increases, the level will also increase, just like the experience of fighting monsters.

Of course, the experience rewards for tasks of different levels of difficulty are different.

Generally speaking, the higher the quest reward, the more experience, the faster the upgrade, and of course, the more benefits the Adventurers Guild gets.

"Sir, buy an adventure manual, which records common monster information, five silver coins per book, which is a great value for money."

"Thank you, no, but I need a detailed map of the town of Deer Antlers."

Horn took the map he just bought and came out of the Adventurers Guild, walked out of Lujiao Town, and headed towards Hongtu Village.

He wanted to kill those goblins, on the one hand, to get some money, but mainly to raise his poor "f" adventurer level to "e".

Adventurer level is a good thing, and its function is far beyond the general imagination. If a high-level adventurer has important things, he can even go directly to the palace to meet the king, just like going directly to meet the head of state in his previous life.

The reason why Horn is eager to increase the level of adventurers is that he is interested in the "e" level adventurers who are qualified to buy magic-related things within the guild, such as equipment and magic spells, and the price is relatively fair.

As for why he wanted to kill goblins instead of taking on other tasks on the mission panel, it was because goblins were much easier to deal with than other monsters, and the Red Tu Village was close to each other.

But it is only relative to other tasks. Hongtu Village is about three hours away from Lujiao Town. It is the most remote village in Lujiao Town and is already on the edge of the civilized radiation belt.

Horn compared the map and walked alone on the forest path. The sun shone fine spots through the gaps between the leaves, and he wiped the sweat beads on his forehead.

Suddenly, he realized something was wrong.
Chapter completed!
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