Chapter 200 The Unnameable Forest
Now that you have chosen to turn "Dark Forest" into VR, you must do it seriously and attentively.
Remaking this game is not just a matter of copying the original game into VR, which would appear to be insincere.
At least that's what Meng Shu thought.
To do this, the VR version of "Dark Forest" must be treated as a new game, so that players will have a new sense of freshness and strangeness when experiencing it.
Therefore, the game content must add some new things on top of the original content.
And the ‘Forbidden Forest’ is his ‘new content’.
According to the document, this is a strange and extremely mysterious forest.
Inside, there are a large number of strange humanoid entities living.
At first glance, it seems to be a paradise far away from the human world, and it also seems to be a peaceful world without any competition from the world.
However, this place has an extremely strange and abnormal characteristic.
Namely hazards.
That is, 'cannot be named.'
This forest cannot be referred to by any name, abbreviation, or number in any form of spoken conversation, writing, etc.
Because once this is done, the namer will die in all kinds of strange ways.
And all people who indirectly see or hear this named name will have a mild or severe life crisis depending on the number of times they see or hear it.
If you learn the name of the forest directly from the namer, your fate will be similar to that of the namer.
So it cannot be named, only 'described'.
And the same description cannot be used twice, otherwise it will be regarded as "naming", which will cause the above crisis.
Therefore, when calling this forest, we have to constantly use various combinations of words to 'describe' it.
That's why the document isn't numbered anymore.
But in numerical order, it is at position 4000.
In addition to the naming hazards of the forest itself, the humanoid entities living in it are also not simple.
They will steal names!
These humanoid entities will call you by a variety of names.
If you agree, it means that you accept what they call you, and your name will be stolen by the humanoid entity and become its property.
In the end you are no longer you, including your identity and everything.
Entities will use your name and identity to enter the human world.
And you without a name will eventually become a member of the forest.
In a humanoid way…
In addition, if you die after being told the name of the forest, you may become a member of it.
In short, for Meng Shu, this strange and confusing forest is in line with his requirements and ideas.
And now, he can achieve it.
As early as May last year, when he first made "Dark Forest", it was the first game that came from time travel.
He was poor and penniless.
Many ideas cannot be realized due to time constraints.
We can only add some FBC related settings to the original game to lay a good foundation.
Including the second game "Blackjack", one month did not allow him to enrich the game, and he could only add some lines about FBC.
Therefore, now that the VR version of "Dark Forest" is being remade, it is natural to realize the ideas that could not be realized at the beginning, so as to complete this horror universe.
Then this document of ‘Forbidden Forest’ is very suitable.
Because the story of "Dark Forest" itself takes place in a wildly growing forest, the integration of this document will not only further improve the world view of FBC, but also allow many unexpected and weird things to appear in this forest.
As for the direction of the plot, Meng Shu has already thought about it.
At this time, in the office, Meng Shu created a new temporary Word document.
After double-clicking it, start formulating the plot process.
First of all, in the first step, the plot of the game itself remains unchanged. It is still investigating the truth in the terrifying forest. Finally, it is discovered that the reason for the mutation of the forest is caused by an alien luminous life form.
The ending of the game will also be retained, which are the good ending of waking up from the dream and giving up life to burn everything. The bad ending of continuing to fall into the dream and being trapped in the so-called "warm family" in the consciousness forever.
So, it is not difficult for Meng Shu to add FBC's world view and the setting of "Forbidden Forest" on this basis.
The 60+12 planning values in the system panel made his thinking clear and his logic smooth.
First, the original game background story:
In the plot of "Dark Forest", in 1987, a luminous starry sky life form visited the human planet and crashed into a forest in a small country.
The appearance of this alien life form caused the forest to mutate and grow crazily.
Tightly packed tree trunks tower into a wall, blocking both internal and external access.
The lush and exaggerated branches and leaves cover the sky and the sun, making the forest lifeless, gloomy and dim.
Soon, the forest flooded the roads, swallowed up the villages, and became an isolated place.
Moreover, trees even began to expand to the outside world
There is a strong tendency to devour the world
But that's not the most desperate thing.
The alien life form constructs a large-scale dream based on reality, and then uses a certain method to allow people in the forest to gather next to its body without knowing it.
Then they are collectively pulled into a dream, where people cannot distinguish reality from reality and cannot wake up.
Because dreams cannot be distinguished, once people die in dreams, their bodies in reality will also be brain-dead.
The corpses left behind will become nutrients to nourish alien life forms.
It is precisely because of this that the state's rescue efforts began to appear ineffective.
The growth and expansion speed of mutated trees far exceeds the cutting speed of tools. It is completely useless and despairing.
Even if the rescue team is lucky enough to enter the forest, they will be attracted to the alien life form in a daze, fall into a deep dream, and die.
In other words, unless a miracle happens, there is almost no solution to this disaster.
Then, this forest can be changed to the 'Forbidden Forest'.
Due to the fall of alien life forms, this ordinary forest inhabited by humans has shown the growth mutations in the original game and the strange characteristics in the abnormal files.
The FBC immediately took over the responsibility from the small country and began to send agents to investigate on the spot. However, all contact was lost.
Considering the quality of the agents, the second investigation operation was changed to Mobile Task Force Zeta-9 "Mole".
However, it was discovered that the mutated towering trees formed a high wall that could not be entered.
The helicopter also suffered mechanical failure due to magnetic field chaos and was unable to transport people at high altitudes.
In the end, the FBC had no choice but to dig tunnels into the forest to conduct investigations.
This is where the crucial ‘Underground Passage No. 21’ in the game is located.
As for the fate of this task force, Meng Shu has other plans, but their sacrifice will certainly not be in vain.
After the task force lost contact, the FBC launched the third exploratory investigation operation.
And this time, the protagonist appears...
…
In front of the computer, new ideas and plots were taking shape in Meng Shu's hands.
All kinds of wild ideas were sifting through his mind.
Because the game is a dream, things that would otherwise be impossible to happen in reality can appear reasonably.
Also because it is a dream, the rules of the world no longer exist, and normal phenomena will be full of weirdness.
As for the "unnameable" abnormal feature in the forest, he also had a better idea...
You can even set it as a task...
But when it comes to missions, although the branch lines in the original game are very good, after changing to VR, it seems a bit insufficient for such a huge forest.
Although the game is not an open world, but a large map type.
But if the number of tasks is too small, the entire map will be empty and large.
Therefore, to bring the weirdness of the entire forest area to life, random events are essential.
At this point, Meng Shu also had new ideas.
Soon, it was afternoon.
Having completed the preliminary production plan for the game, he opened the work group and notified mission designer Chen An and art director Fang Yuancheng to come in for a meeting.
But what he didn't know was that because of the debut of "Dead Space" at E3, the mechanical armor setting made it widely reported by domestic and foreign media, making the game anticipated by players around the world.
For a time, "Dead Space" stole the show.
Most male players can't wait to experience the pleasure and satisfaction of wearing armor and showing off their prowess in the game.
Because of this, the popularity continued, and for a time it became a foil for other domestic games.
However, this also successfully attracted the attention of some well-known directors in the entertainment industry.
And the company's legal person - Meng Shu.
There will be no business wars or overt and covert struggles in the business world in this book.
Chapter completed!