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Chapter 1490 catapult turtle

【Wave Dragon Knight, Attack Power 3200】

"It's actually the volatility dragon knight!!!" the commentator shouted, "The teammates of the tenth generation of players are still moving You Xing's fusion ace!"

It was clearly a game between the Tenth Generation and Antinomi, and Brother Crab was just an off-field audience, but for some reason the duel seemed to have a close connection with him...

The New Universe and the Flash Dragon merged into the Wave Dragon Knight, but in this way, Antinomi's field became empty again without any defense.

A super fusion, and the situation on the field has reversed again in one turn!

"In addition, the card that was just discarded as a super-fusion launch cost is a 'compensation treasure'." Shi Dai said, "When this card is discarded from the hand, two cards are drawn from the deck."

He continued to draw two cards.

"Fight!" said Shi Dai, "Use the 'Wave Dragon Knight' to attack directly!"

The wave dragon knight flapped his wings and soared into the air. The spiral spear blasted out a transparent sound wave from the air, chasing towards the tail of Antinom's D wheel!

“It’s not that easy.”

Antinomi frowned.

"Open the cover card! The perpetual trap ‘Evil Susheng’!" Antinomi said, "Pay 800 health points to invalidate the effect of the synchronized monster in the cemetery, and the attack indicates a special summon!"

【Antinomy, LP 1700 →LP 900】

"Of course, this card is still the one I want to resurrect!

Go back on the court again-

——Technology is a halberd gunner!!!”

The whirlpool of the cemetery spread open, and the mechas came again! The halberd gunners were assembled all their armors again, and the battle halberd was swung down, and their body stood like an iron fortress on the offensive route of the volatile dragon knight.

[Technology: halberd gunner, attack power of 4000]

Although the effect was invalid and no longer had the strong suppression force when he first appeared, its 4,000 RBI steadily suppressed the Fluctuating Dragon Knights, making it impossible for the Tenth Generation to continue to fight.

"It's really hard to deal with... Then the battle is reversing, and my attack has ended."

Ten generations draw another hand.

"Activate the magic card 'Demon Seal' and draw two cards from the deck, but after activation, I can't activate any magic cards in this turn." (Animation card)

Drawing two more cards, Tenth generation glanced at it and waved his hand to cover it.

"I'll cover three more cards on the field, and the round is over."

Antinomi's eyes swept over his backcourt three covers and frowned slightly.

“To my turn, draw the card!

Activate the magic card ‘Treasure of Burying the Spell’, and exclude the three magic cards in the cemetery from the game, and then draw two cards.”

At this point, Antinomi's technology is actually almost gone. His acceleration and adjustment ace have been consumed, and there is not much resource left in his hands and decks, so it is difficult to organize an effective counterattack.

But it doesn't matter, his halberd gunner still occupies a suppressing position on the field.

"Fight!" Antinomi said, "Use the 'Technology-Galaxy Gunner' to attack the 'Wave Dragon Knight'!"

The target was locked, and the long halberd was once again assembled into a Cannon heavy cannon. It bombarded the wave dragon knight's armor with one shot, smashing the dragon knight to pieces on the spot!

【Tenth Generation, LP 1100 →LP 300】

"Give a card, the turn is over." Antinomi said.

"The Wave Dragon Knight was knocked down so quickly..." Tenth generation said excitedly, "This duel is getting more and more exciting. Do you think so too?"

Antinomi's mouth curled, not saying anything.

"Do you still have time to think about this now?" he smiled. "The health is only 300 left, and there is nothing on the field. You should worry about yourself first."

"That's the charm of the duel, right? No one knows what will happen next round." Tenth generation smiled, "The more you are in such a situation, the more you should enjoy the duel, right?

At such a crisis, a moment of tension and excitement, seize the possibility of counterattack, which is the part that needs to be enjoyed!”

Antinomi smiled, too.

"You are indeed as interesting as the rumors, Youcheng Tenth Generation."

"We're each other. Then when I go to my turn, draw the card!"

The 10th generation showed the card drawn.

"I activate the magic card 'Life-Scavenging Treasure' until the hand is filled with five cards, and draw the card from the deck. All hands are discarded in the preparation stage after five rounds."

He immediately showed up another card after drawing it.

"Speed ​​attack magic 'Shit Notes and Kill', both sides discard two cards and then draw two cards."

Drawing the card again, the eyes lit up in the tenth generation.

Here comes!

"Activate the 'fusion gate' of field magic!"

In the dark and deep universe, dark vortexes opened, with lightning and thunder tumbling.

"The Gate of Fusion. When this card exists on the field, the two sides can fusion summon without using the 'fusion' magic card, and directly use the hand and monsters on the field to fusion summon from the game."

Antinomi didn't say anything.

"Next is this card! Trap card 'chain material'!"

The backcourt trap flip is one of the core cards of the "Immortal Cannon" infinite chain that Xue Lang used in duel before!

"Chain material, when performing fusion summons this round, you can directly use the decks existing in any place on the field, and cemetery as fusion materials to fusion summon the fusion monsters!

But at the cost, I cannot attack the turn that uses this effect, and the monsters summoned by this effect fusion will be directly destroyed in the end stage of the turn."

"oh?"

Antinomi obviously also remembered the previous set of Elemental Hero Infinite Chain.

"The fusion gate and chain materials are the key cards of the 'Eternal Cannon' combination used by Xuelang players before!" The commentator of the aircraft head also shouted, "Use this combination to summon the 'Elemental Hero Immortal Hero', and complete the kill by continuously giving the opponent's effect damage!"

"In this situation, do you want to complete the combination of the "Eternal Cannon"?" said Antinomi.

Tenth generation continued: "Activate the magic card 'tomb too shallow' from the hand! Both sides choose a monster in their own cemetery to represent a special summon on the field by showing the side guard!" (Animation effect)

Antinomi thought for a while and pulled out a card that had exited the cemetery.

"Then I specially summoned the 'Technology Blade Gunner' from the cemetery."

[Technology belongs to the Blade Gunner, 2200 defense power]

"And what I want to call specially is this card!" The tenth generation drew a card that exited the cemetery, "Ejected Turtle!"

【Capturtle, 2000 garrison power】

As soon as this card was released, it caused a burst of exclamations from the public.

"Damn it, the turtle is shot!"

"Cook incense to my elder brother!"

The catapult turtle, an early DM card, is used by the dark game Atum many times in the animation. It has the ability to free a monster on his field and give the opponent a numerical damage to the monster's attack power.

Because there is no limit of "one turn once", this effect is once extremely unscientific. It can fight with various strange combo combinations, and then was castrated by the K club. It was only after many years that the limit of "one turn once" was raised.

"I use the effect of the 'Fusion Gate' to perform fusion summoning!" Shi Dai said, "And because of the effect of 'chain material', I can choose fusion material monsters from the hand, cemetery, field, and decks!

Therefore, I will use the fusion summons to "Element Hero·Flame Hero" and "Element Hero·Liquid Hero" from the game!

Appearing in the abyss of extreme cold—

——Elemental Hero·Absolute Zero!!!”

【Element Hero · Absolute Zero, Attack Power 2500】

Antinomi's face changed slightly.

“Oh no…”

"The effect of the catapult turtle is activated!" The tenth generation raised their hands, "liberate any monster on the field, and free the opponent of the monster's attack power with half the damage!

I free up the 'Elemental Hero Absolute Zero' on my field and give you the attack power of Absolute Zero' - that is, 1250 damage!"

【Antinomy, LP 900】
Chapter completed!
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