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Chapter 564 Games in the Building

While discussing with the animation industry abroad, Zhou Fu also thought about the use of holographic idols. How should these idols be used?

The simplest question is, can holographic idols only appear in stores, or can they be ‘output’? Judging from the messages from netizens, most of them hope to go shopping with a cute girl. After all, being able to realize the dream of a one-day trip with their idol is the greatest happiness.

But the question is, if the dead guys all order the same idol, how can they distinguish them? At that time, dozens of the same girls in a shopping mall will seem to share their girlfriends. Wouldn't that be very embarrassing? Maybe they will fight because of this.

Should we implement a unique system or can we copy it infinitely? These are all headaches. The information contained in a holographic building is too large and cannot be sorted out by Zhou Fu alone. Even if we mobilize the entire amusement park department, the staff is still insufficient. It seems that we need to recruit a group of shopping mall management talents.

For this building, Zhou Fu has more white hair, although he is still so energetic. Even if Zhou Yu wants to help, he has no way to help, because he really has no understanding of business. The only thing he can do is to get the game installed in the holographic building as soon as possible.

There are 10 floors in the holographic building that are exclusively for games. I haven’t figured out what games to play yet. Each floor is a game. If the game is not well managed, you can also replace it.

The first game that Zhou Yu could think of was gunfight. The one-story venue was definitely not small, and it was just right if it was divided into two teams. You can use 2 dimensions to 3 dimensions, or you can use mingling teams to fight.

This real-life CS does not require any special quality. A level 3 game is enough. The question is whether the game produced can be supported by the holographic building. And whether the electrical factory can produce corresponding equipment.

Although it can also simulate weapons holographically, the holographic weapons of real people are completely light and have no feeling, which affects the game experience. Therefore, the electrical factory must be able to design corresponding intelligent weapons, armor and other functional props based on this game.

Fortunately, after Zhou Yu put the newly produced "Dragon and Tiger Fight" into the electrical factory, a list of which can be produced did appear.

To make these "weapons", you have to apply for a certificate first. Fortunately, there was a real-person CS venue in the amusement park, so the "weapons and equipment" created by Zhou Yu quickly got the cards.

As for whether it is easy to use, it needs to be tested in practice.

It’s still the old way. I asked the little ghosts in Luhua Village to put on their armor, helmets, and cool weapons to test them first on a temporary venue.

The dragon and tiger fight is mainly divided into two special combat teams, Dragon and Tiger teams. The two fight each other in order to compete for the title of the world's No. 1 special combat team.

The background is very simple and has the characteristics of a level 3 game. Fortunately, it is a gunfight game, and no one has studied the background or something. As long as the fight is intense enough, it is fine.

Although it has not been included in the holographic system and does not have cool special effects, it is still possible overall. After pulling the trigger, it shoots infinite radio waves. If it "hits" the opponent, it will smoke, which is basically the same as what you see on TV.

But if it is replaced with a holographic system, it will be completely different. Weapons have ammunition restrictions, and we must look for random ammunition and props scattered throughout the field, and fight with the enemy while groping. In addition to the mutual attack system, there is also a survival mode.

In survival mode, players must unite and fight against the invasion of zombies. Think about the zombie craze from the holographic perspective, Zhou Yu feels that this game mode should be designed as 18-ban, otherwise it will scare the little kid out, and the amusement park will follow it. It's too real. I guess anyone in the United States will come here to film the zombie film in the future.

The humans in the 3rd dimension need to wear this outfit. The type of armor is level 3, but the appearance remains unchanged. The only thing that changes is the data in the armor. The weapons are also changed according to accessories such as high-power mirrors that are randomly found. There are not so many restrictions for the 2nd dimension. They are all holographic weapons, and the appearance of the weapon armor is very obvious.

After fighting with the little kids for a day, Zhou Yu put away his weapons with satisfaction. Although these things didn't look special, the gameplay was not surprising, but they just borrowed the features of some recent gunfight games.

However, who made me have a holographic view? It can simulate all the scenes of the past, modern, and future, and even NPCs are fucked 2-dimensional characters, and even 2-dimensional idols. With this alone, which real-person CS can be compared?

I guess the real-life CCS venues in other places will be glad. Fortunately, Zhou Yu, the owner of Xiaotaoyuan Amusement Park, is a dead house that doesn't go out. Otherwise, once this thing is opened nationwide, their business will be extremely bleak.

………………………………………

In addition to the shooting floor of "Dragon and Tiger Fight", Zhou Yu also plans to build an RPG floor, where the RPG-style game is placed. Of course, not letting players really play RPG, how many days will the player have to stay here for dozens of hours of plot?

The rpgs here are all short-term plots, and they can basically walk the entire journey in one or two hours. This gameplay is also available in the amusement park, but the role-playing content here is more abundant, and the opponents of the actors and the NPC will be 2-dimensional holographic people.

The combat method is turn-based, so you don’t need to have agility to play. In addition, various cool magic and fighting skills will attract many Western fantasy fans and little brats who wield Balala magic wands.

For several days, Zhou Yu racked his brains to design games and tests. Anyway, these things will be tested one by one in the future, and not every game is suitable for a recreational project. It is good to do more backups. Even if it is extra, you can slowly take them out and replace them in the future.

Moreover, these games also need to adopt some 2-dimensional opinions. After all, half of the holographic building is opened for 2-dimensional. What kind of game they want to play is naturally something they need to consider.

Not only that, there are also some games for kids. After all, there are the most children in the amusement park. If they are fighting zombies and other adult games, then they will not be happy. Finding some game themes suitable for kids and slowly thinking about their own fun will make Zhou Yu very worried.
Chapter completed!
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