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Chapter Eleven Frightening the Crying Children

The next morning, Takahashi woke up early. He glanced at the uncle beside him. With his eyes open, he could see obvious dark circles.

"Didn't sleep?" Takahashi asked.

"I fell asleep, but I woke up in the middle of the night and didn't fall asleep again. It was morning in a flash." said uncle.

"We should have a little more rest," Takahashi said, climbing up from the ground, taking out a toothbrush and soap from the bag hanging on the wall.

There is only one toilet on the first floor of the building, and a place to wash. Not to mention going in the morning and evening, even during the day, it is very difficult to find someone without queuing up.

After waiting outside the door for more than twenty minutes, Takahashi squeezed in. He washed his face and brushed his teeth for two minutes, returned to the room, shook his washing tools clean, put on his clothes and embarked on the way to Hudson with his uncle.

This place is not far from Akihabara, and you can get there in more than 40 minutes' walk. Takahashi and uncle each took a Chinese bun for breakfast, and they rushed forward slowly.

Although Hudson is a well-known company in the RB electronic game industry, he is the same as most companies that make video games now. Although he makes a lot of money, he still looks like a small workshop.

The rules and regulations are irregular, the internal management is chaotic, and the get off work is purely based on the personal preferences of employees.

Of course, this is also an inevitable problem for creative units. Some people yawn during the day and are extremely efficient at night. If they force them to work during the day, not to mention the work efficiency is reduced, it is not uncommon to force an excellent employee away.

How bad it would be for a very powerful employee to create value in a competitor's company.

At less than 7 o'clock, Takahashi and his uncle came downstairs of Hudson's company. The two went upstairs and after the reception desk informed, they came to Kudo's office.

Compared to some casual employees, Kudo Hiroshi was on time and the work time appeared in the company.

He saw Takahashi and his uncle around him, his expression was very gentle and his words were very friendly.

After asking his uncle what he could do and what he could do, Kudo arranged his uncle into the logistics department and asked him to do cleaning work first. Depending on the follow-up situation, he might be responsible for sending and sending errands.

My uncle is very satisfied with this job. Although sweeping the floor is not a glamorous job. However, if the wind cannot blow or the rain cannot be wet, it is a good job without having to do a lot of effort.

Kudo Hiroshi first asked his uncle to go to the logistics department to report that he and Takahashi were left in the office.

He said to Takahashi, "Have you played "Gold Digger"?"

"They didn't let me play." Takahashi scratched his head.

Kudo Hiroshi did not show any unexpected expression, as if this was already under his expectations.

He looked at the watch on his wrist and said, "The Propaganda Department has not been established yet. I want to let you go to the Game Department first, and I will go to the Game Department with you."

"Listen to your arrangements." Takahashi said. Based on his treatment in the Game Department yesterday, he already knew that the Game Department was not within the sphere of influence of Kudo Hiroshi. He was a screw in Kudo Hiroshi. He went to the Game Department to be a cannon fodder pawn for him.

It sounds a bit sad, but this is also impossible. From countries to countries to people, there will be disputes in places where there are people. As long as you live in this world, you will inevitably fall into various disputes.

When I came to the game department, there was only one young man wearing a plaid shirt in the game department. Judging from his appearance, he seemed to have not slept for a long time, brushed his teeth, and washed his face. His messy hair and wildly growing beard covered most of his face.

Kudo Hiroshi saw him and shouted, "Shinichi."

Nakamoto raised his head, and Kudo said, "This is Takahashi, I plan to let him work in the game department first."

"Takahashi, this is Shinichi Nakamoto, the most powerful programmer in the company. You can follow him in the game department first." Kudo Hiroshi left after introducing it.

Although Takahashi is right next to Shinchi Nakamoto, Shinchi Nakamoto did not talk to Takahashi, as if he was not as a person as Takahashi, and continued to do his work silently.

Takahashi did not talk randomly, but watched him work from Nakamoto Shin-sun.

The game development in this era is not as high-tech and convenient as it is later generations. The technical content is not very high, but it is extremely cumbersome.

Japanese people are not afraid of trouble, and their ease of handling tedious things also make them particularly suitable for the gaming industry in this era.

A programmer like Shinichi Nakamoto is a rare master.

Because of the hardware of red and white machines, Shinichi Nakamoto does not use a high-level assembly language, but a literal programming language. It does not need to be compiled into machine code by the compiler before it can be run directly in the central processor.

Although Hudson has a development kit provided by Nintendo, if you want to see the actual running effect of the game, you still have to use expensive cassettes.

There is no repeatable cassette now. The principle of writing at one time is to fuse the metal wire in the cassette and express the data using short circuits and channels. The entire process is irreversible and can only be burned at one time. If there is a problem with the burning program, the cassette will be scrapped.

Compared with expensive cartridges, manual labor is much cheaper. Therefore, almost all game companies now use human-sea tactics first to check whether there are any problems with the program, make sure there are no problems, and then conduct real-time tests to see if there are any other problems.

Shinichi Nakamoto’s recent work is to transplant the red and white machine version of “Gold Digger”. Therefore, what Takahashi saw was documents related to “Gold Digger”.

When he saw the hand-drawn drawings of the original and red and white versions of the game, he had a huge question. Are these two still the same game? Is it really okay to transplant it like this?

However, he was just confused, but he fell down immediately. The red and white version of "Gold Digger" is the first third-party game with sales of over one million, so what will happen?

As time passed, the game department gradually became more and more crowded. Takahashi asked again if he could play "Gold Digger". The reply he got was that he could not play the red and white version of "Gold Digger", but he could play the original version of "Gold Digger".

Takahashi thought about it and didn't say he wanted to play that version of "Gold Digger". It should be fine if he played the original version.

So he played the original "Golden Digger" against the screen of APPLEII.

After a few games and getting familiar with the gameplay of this game, Takahashi's speed of passing the game has suddenly become much faster. According to the gameplay, this game is a puzzle game.

The content of the game is very simple. You can eat up all the gold on the map without letting the enemy touch it.

However, although Takahashi played well, there were some places that made him feel uncomfortable.

First, the characters controlled by the player can only move left and right and climb up and down the ladder, without jumping settings, nor direct attack methods. The only means of attack is to dig a hole on the ground and bury the enemy.

Second, the game style is extremely different, and everything is displayed directly on a single screen. The game character is just a few pixels, and it seems that there are not as many details as the stickman.

If such a picture is released in Japan, combined with the young age of the Hongbai Machine, it will not scare million children to cry, and Takahashi will write the names upside down!
Chapter completed!
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