Chapter 18 Alien Technology
Wanhu has achieved remarkable results, and even projects such as Wanhu Pure Water and Wanhu Mineral Water have been successful.
So, as the president of Wanhu, what is Takahashi doing?
Most of Takahashi's recent energy has been devoted to online electronic games.
He did not participate in the development of the game "Stone Age" and did not even intervene.
He started a new business and was planning a brand new online game.
There is a huge difference between online games and all previous games.
If Japanese role-playing games can become popular, they have given the Japanese people a bright color in their tormented ordinary life.
The online game provides a platform for all online players, and players can get to know each other and interact continuously.
Even those computer-controlled characters in traditional role-playing games have become real players.
There is a faint meaning of returning to the board game.
However, it is different from the board game running in a few hours and ending in a round.
As an online game, players will inevitably require the longer the online time, the better.
If so...
Online games are ultimately an interactive and numerical game.
How to design interactive scenes well to ensure that players stay in this interactive scene, how to design numbers well so that players can continuously upgrade and constantly gain pleasure.
Two-pronged approaches and intertwining them form the basic framework of a new era online game.
"The Stone Age" did a very good job of providing interactive scenes at the first point.
The "Stone Age" adopted by a large number of Japanese painters, and the picture style looks cute and cute.
Even though there is a uncle who is sighing in front of the computer screen, he looks like his cute little boy in the game.
Such a cute game scene can easily bring a hint to the player, that is, the operator of this character is also very cute.
However, in numerical planning and task system planning, there are some problems.
The problem of overly monotonous task seems to be unable to solve it.
At level one, you will kill twenty chickens, and at level two, you will kill twenty ducks.
A chicken in the left hand and a duck in the right hand. Such a game is monotonous and seems to make people crazy.
Of course, this monotony is for veterans like Takahashi.
In an era when "The Stone Age" just appeared, in an era when games of the same type were almost completely missing.
Even if the game "Stone Age" is bad, it seems fun because it has no comparison.
Such a game may achieve good results in a short period of time. Even after many years, it will become a memory of a group of people.
However, such a game with low completion will never have a long life cycle.
This kind of multiplayer online role-playing game has absolutely no technical requirements.
Although Wanhu seems to be the dominant one in China, there are already many small game manufacturers that are slowly starting.
They also made some fun games, but they didn't make much money.
Because at this moment, China seems to be the only reliable electronic game production platform, the only computer platform.
However, in China, the number of computers is small, and the second is that a large part of computers can be used to have some technology.
With the opening of the computer platform, the electronic games produced will be cracked soon and spread no matter what means they use to prevent piracy.
Even because of the price of electronic games, many players can't afford to buy genuine games.
As mentioned earlier, the average annual disposable income of Chinese families is only about 1,000 yuan. A computer game produced by a Chinese domestic manufacturer starts at three digits.
At this price, if you can buy a lot of them, you will be intimidated.
Because of this, a manufacturer and a game producer will appear in the future, and will make a 28-yuan genuine plan in the magazine "Volkswagen Software".
This plan looks wonderful, doesn't it?
However, the first game in this plan was "Blood Lion".
It is a game that is comparable to "e.t. Alien" in the Chinese stand-alone game industry.
These half-dead stand-alone game manufacturers, stand-alone game manufacturers who live in a desperate situation, may have begun to imitate the Stone Age.
If there is no change in "The Stone Age", if Wanhu does not make new online games.
Faced with the wave of these single-player game manufacturers changing to produce online games, the explosion of online games caused by thousands of households may lose the entire online game era.
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This is Takahashi’s idea, what Wanhu is doing.
As mentioned earlier, China seems to be the only reliable gaming platform, the only computer platform.
But in fact, maybe that's not the case.
There is also an electronic game platform in China, which has a much larger number of computers.
Right! You guessed right!
This game platform is a red and white machine compatible machine.
At least 20 million units have a ownership volume, and the number of ownership continues to grow every day.
This is also a very good platform for many video game manufacturers.
Making games on such a platform does not seem to be a bad choice either.
However, due to the lack of a unified game publisher.
Therefore, if a game is completed and released in this way, each one will use his skills to show his magical powers.
The manufacturers who are preparing to make electronic games for red and white machine-compatible machines are basically those who have cracked red and white machine games in the past.
As the red and white machine exited the mainstream market in Japan and even the world, foreign electronic game manufacturers no longer produce new red and white machine games.
Therefore, it is impossible to crack this.
In order to survive, they first Chineseized the game.
Games like "Contra" that are more Chinese-style and have very little writing are initially Chinese-styled.
Gradually, games like "Dragon Quest" began to be launched on the market in Chinese.
You know, it is not difficult to Chineseize "Contra", but it is difficult to Chineseize "Dragon Quest".
Games like "Dragon Quest" look like they are all pseudonyms, saying that they are to take care of players of lower age. In fact, the font library does not support displaying Chinese characters.
Besides, it is impossible to put a Chinese character library with expensive capacity.
The copycat manufacturers can eventually Chineseize "Dragon Quest" because they created their own font library.
The reason why they can do it is because the memory price has dropped a lot over time, so they can use the built-in font library.
After the Chinese training, they began to make various skin-changing games and various original games by themselves.
Chapter completed!