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Chapter 41 Can you help me contact him?

When Yu Suzuki wanted to make the ultimate game, Takahashi was thinking about the Internet.

In 1994, there was a newly emerging Internet company in the United States, its name was Yahoo.

Yahoo's current projects are news portals and emails.

In just a few months, the valuation has expanded by dozens of times, and it seems that it will be about to ring the bell on the Nasdaq and be on the US stock market.

Wanhu Interactive Entertainment did not respond quickly to this matter. After all, the projects operated by Wanhu Interactive Entertainment are limited to the game field.

Wanhu North American Network, headquartered in Silicon Valley, is responsible for the operation of Wanhu network business other than games.

According to Takahashi's instructions, Wanhu North American Network's goal is to build a large search engine that includes all Internet websites.

The condition for completing this idea is technology, but in Silicon Valley, a place full of talents, as long as you have money, what kind of talents can't be found?

The content for search engines for users is very concise, with only one input box and one search button, but the principle behind it is not simple at all.

Li Yanhong, who graduated from Beijing University of Beijing and went to the United States to study for a master's degree in computer science, mastered the most critical technologies.

And he is now working in a North American Internet Company in Wanhu.

The Internet seems to be about to be connected to a vast ocean through small puddles through search engines of the North American network.

In addition to Wanhu North American Network, countless companies are also advancing the process of Internet construction.

People are like puzzles, splicing together the functions required by the Internet.

In this process, the price of using the network will become cheaper and the service will become better and better.

And due to the characteristics of the Internet, the marginal cost is very low.

Finally, almost everyone can access the network at a very cheap price.

Not to mention whether everyone is the provider of Internet information, the consumer alone almost means that the Internet is the future.

It is precisely because everyone is optimistic about the development prospects of the Internet that a large amount of hot money pours into Silicon Valley.

Various angel investments, acquisitions, and mergers occur every minute.

Even well-known people in the industry, as long as they register a company name, there is no need to mention their business scope, and there are people with large tickets to send money here.

This is a carnival for Internet-related practitioners.

Here, money is not considered money at all.

Businesses like Wanhu Battle Platform that can make normal profits are also high-quality projects that can invest in.

However, Wanhu has always performed very conservatively in finance.

When it was in Japan, the allocation of tens of thousands of households was pitifully small, far less exciting than the industry peers.

The development speed is relatively faster than that of the peers, but when the tide is low, Wanhu is almost the only manufacturer to escape unscathed.

Takahashi never feels that being the best is the best, standing on the top of the mountain is a good thing to be popular.

In the era of rapid growth in the Internet industry, Takahashi's requirements for network business in North America are still good at making products.

Products are everything.

However, "The Stone Age", which has a relatively popular name in China and Japan, has not become popular in the United States.

Every country has different uses of computers and the Internet.

At this stage, American players who play computer games are all part of the geek category.

The style of "Stone Age" itself is a relatively childish and cute style.

Players who like this style basically focus on home gaming consoles.

The misalignment between a product and user, player and game led to the failure of "Stone Age" to achieve excellent results in North America.

However, the achievements in China and Japan have been very good.

At least as an attempt, it was extremely successful.

Ricci, who has become the independent game producer, has recently begun to miss Takahashi.

Although he has been very successful, he has his own understanding of making video games.

The expansion of the Internet industry has also doubled his net worth in the electronic game field, but he still wants to work with Takahashi.

Takahashi's appearance is as vast as the sea and as if it is a mountain that makes people look up to it is so charming.

Even Ritchie felt that if he hadn't met Takahashi, he would not have achieved what he had today if he hadn't met Takahashi's game production in his entire life.

He recently wanted to make a new game, but he didn't know what to do.

Nowadays, the online game market in the United States has basically been occupied by real-time strategy games.

In addition, real-time strategy games have also begun to differentiate into multiple subdivided types.

Science fiction games like "Dune 2" have derived excellent works like "Starcraft".

Works like fantasy also include fun works like "Warcraft".

There are also real military-themed games, that is, "Command and Conquer". Even the "Command and Conquer" series also launched an expansion called "Red Alert", and this "Red Alert" launched an expansion, which immediately became an independent game series.

The increasingly perfect real-time strategy games are the hottest trend today, but Ritchie can't come up with a good idea to find a new direction among these types.

Can you ask John...

All Ritchie thought about was this question in his mind.

John is Takahashi and Smith is Takahashi. He reacted for a long time before accepting this reality.

Don't think that Americans have no hierarchy concept.

In fact, the rank in the United States is even more stringent.

The reason why I feel that the level is insignificant is that the lower class cannot see the higher class.

College students like Ritchie come from a middle-class family. Although the school fee is available, it is not enough for children to go to the best private schools.

In the past, Rich was only able to see the boss of a large multinational group like Takahashi.

This is his first experience of living and working together.

And those days were like shameless bubbles.

Once John's true identity was revealed, he had to leave and could not meet again.

How can I meet John?

Ricky thought about it and then suddenly he remembered the business card given to him by another slender young man.

That person is Nick, the president of Wanhu Interactive Entertainment. Can Takahashi be contacted through him?

Thinking of this, Ritchie started to search for it. After rummaging for a long time, he finally found the simple business card.
Chapter completed!
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