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Chapter 10 There is a report on the video game industry in Korea

There is an old Chinese saying that blacksmiths need to be strong by yourself, and there is another saying that you don’t hit the wall and don’t look back.

The former says that it is not enough to help people, but you also need to be able to do it yourself, otherwise you will be a piece of mud that will never be able to support you.

If you don’t hit the wall or look back, the meaning is simpler and clearer. If you don’t hit the wall, your idea will not change.

Yokoi Junhei has lived in Japan since he was a child and has lived in Kyoto since his student days. He is like a fish. Only in Kyoto can he feel like a fish in water.

Can fish survive without water?

Obviously not.

Of course, you can't live in boiling water.

It depends on your personal choice.

When he was separated from Yokoi Junhei, he sat on a steamship back to China, Takahashi held a report in his hand.

This is a survey report on the Korean electronic game industry.

The Korean Peninsula is now divided into two countries, one is the Democratic People's Republic of Korea and the other is the Republic of Korea.

This time, the situation between China and Vietnam was not much different. They were both divided into the north and south of the same country, one belonged to the communist camp and the other belonged to the capitalist camp.

In the early 1990s, the Soviet Union, the leader of the communist camp, did not die in the enemy's guns, but under the enemy's money offensive.

The result of the peaceful evolution was that the Soviet leadership overthrew itself.

North Korea lost oil from the Soviet Union provided by the Economic Mutual Assistance Commission, and its urbanization rate exceeded 70%. North Korea, which is already an oil industry and oil agriculture country, collapsed immediately.

At this time, South Korea relied on the industrial transfer of Japan and the United States, and its implementation of the economic closure policy for decades, has accumulated a lot of original capital.

Without being blocked, South Korea's development is naturally getting better and better.

Hyundai Motor, a South Korean technology transfer from General Group in the United States, filled its own market and began to enter the international market.

With its low price, low fuel consumption and low failure rate, Elantra has even gradually become a model for taxis in the capital of China.

South Korea's electronic game industry has also developed under South Korea's consistent closed policy.

Apart from game companies with American names, they can sell games directly in South Korea, and even Japanese game companies cannot sell games in South Korea.

For example, the Korean Red and White Machine was jointly released by Nintendo Co., Ltd. and Samsung Co., Ltd. Nintendo granted technical authorization, and trademark rights, pricing rights and sales rights are all owned by Samsung Group.

Sega's partner is another slightly smaller Korean electronics group, Lejin Group, which was later commonly known as LG.

As for the conditions, the cooperation with Nintendo and Samsung is just the same.

At the same time, as a latecomer country, South Korea has also begun to popularize computers.

In addition to making games for Samsung and Lejin’s game consoles, South Korea’s own game companies mainly copy the games of Japanese manufacturers.

He also began to look at the computer game industry in Europe and the United States.

For industrial countries, imitation or copycat is actually not a shameful thing.

It is not a stupid choice to save time and effort to follow the path that others have already discovered, and it is actually not shameful.

However, doing so will harm the interests of pioneers, so it will inevitably be stigmatized.

However, in the closed Korean market, Korean players have never played too many foreign electronic games.

Therefore, they mistakenly thought that domestic games were all original by domestic game manufacturers. They even gave birth to a wrong idea and cognition that the Korean nation is a noble race.

However, there is nothing we can do about it.

On the one hand, it is lack of knowledge, but on the other hand, it is inevitable.

The foundation of the Republic of Korea was a modern nationalist country.

The basis for maintaining a nationalist country is history and culture, so South Korea abandoned Chinese characters and fully adopted Korean pronunciation.

The consequence of this is that unless a special scholar, it is difficult for future generations to understand ancient Korean documents because they are all written in Chinese characters.

On the other hand, because of the pronunciation, a large number of synonists appear.

For example, a cruise ship used by a South Korean president to worship the sky has two terms: "Seoul" and "Sewol".

But they must do this if they want to ensure the independence of a nation-state.

Why?

Because of not doing this, how can the Korean Peninsula, a country that is not small in Europe but can only be called a small place in Asia?

After the impact of Chinese culture, centripetal force and cohesion will be generated on China.

I’m afraid it won’t take long to make the Korean Peninsula become an inseparable part of China.

The same is true in Vietnam, by changing the text to eliminate the centripetal force on Chinese civilization.

Even in the mid-twentieth century, the relationship between these two countries and regions and China was still chaotic.

People from these places became senior officials in China. When the founding of the country, the country also asked them to choose whether to continue to stay in China or return to their motherland to serve.

However, one consequence of forcibly establishing a nationalist country in this way is that the country is basically inseparable from previous history.

That is, there is no cultural confidence.

In order to maintain national pride, it is necessary to create a sense of cultural confidence.

Therefore, the saying that everything is South Korea gradually spread.

They were helpless and had no choice but to do so.

Although South Korea's electronic game industry only relies on the consumer market of tens of millions, it still reached a considerable number in a very short time due to the fact that monopoly and the significant increase in the income level of South Korea's people.

It can even rank in the top ten or even top five among the world's electronic game consumers.

Korean copycat game developers have money, and their players' level has also begun to gradually improve. Of course, they have to start improving their own level.

However, there are still a little less talent in China.

But Japan is not easy to dig, and it is also a blood feud in modern times, so they focus on European and American producers.

They invited outdated game producers from Europe and the United States to work in South Korea through a large amount of money.

Those outdated producers use this place as a retirement place and convey the news that people are stupid and money come quickly to the original circle.

In the future, South Korea's Blue Hole will be invited to create "PlayerUnknown's Battlegrounds: Battle Royale" by the founder of "Battle of War" in order to produce "PlayerUnknown's Battlegrounds: Battle Royale".
Chapter completed!
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