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Chapter 53 Lectures

"You must remember that there are two key points in making war chess games.

First, let players win most of the time.

Second, make players interesting to win.

I know that when you were studying in school recently, you learned some so-called new technologies, which are the dynamic levels.

Is dynamic level useful? Forced to open the winner and lose in half, that is purely to cause trouble for players.

Think about it, when you play games yourself, do you want to see yourself fail and fight again and again?

Now you start thinking about how to make players happy.”

After the person in front of the whiteboard said, he stopped talking.

This is a very ordinary classroom in Wanhu headquarters.

There are many such classrooms in Wanhu headquarters.

Every employee of ten thousand households can apply to hold a discussion class by himself as long as he wants.

Other employees can choose to take these courses through the online course selection system.

Once you choose to attend class, you have to listen to the class at the specified time.

Most of the specified time are normal working hours.

That's right, it's considered working to attend classes.

However, it is not OK to be lazy and continue to enroll in classes. It is not OK to want to skip classes and go fishing by yourself after signing up.

Wanhu has adopted the most advanced attendance and access control system that is now possible among all companies in the world.

Every employee of ten thousand households wears a nameplate when he goes to work.

The brand has electromagnetic induction chips inside, which can unlock access control doors with corresponding permissions.

These access controls not only control which door employees can enter, but also connect with the attendance system.

If you should go to the class and you have not brushed the door of the corresponding classroom, what are you doing?

This system may have almost all companies with a slightly higher grade level in a decade or two. But at the end of the 20th century, even in the world, only tens of thousands of households were used.

Wanhu paid a lot of money for this. Experimental things are always cheap. At the beginning, they even made a lot of jokes, and knew that they had really stabilized recently.

Recently, many cooperative manufacturers, especially American companies, have come to ask how much the system costs.

Perhaps employees living in China cannot understand the changing (meow) demands of American companies to control their every move.

The relationship between the employee and the boss is not harmonious at all. Although the boss cannot say that he is bloody to slap employees, it is not strange to squeeze him to death suddenly.

There are many ways for employees to fight their bosses and let them work without restrictions. Resistance by force does not comply with American laws and will not work at all.

Therefore, most employees began to resist various negatively.

For example, you don’t go to the toilet at all when you get off work, and you don’t finish your toilet when you get to the company.

Don’t think that passive slacking off is not resistance. If it doesn’t count, no one will always check whether the workers are working.

In the eyes of American entrepreneurs, this access control system is a very useful set of weapons to assist in exploitation.

Just add a door between the office and the toilet, so that it will be clear which employee goes to the toilet. Isn’t it obvious who has more?

In this way, those guys who have no long-term vision and only know how to cheat and cheat can work honestly.

The price required by Wanhu for this access control system is not cheap, and it currently provides access control system solutions for large and medium-sized enterprises.

The price of a solution ranges from hundreds of thousands to millions of dollars.

Those employees who only know programming and don’t know about market prices are stunned when they hear this price.

Isn’t it just a set of doors, a bunch of badges, and a code I wrote myself? Why is it worth so much money?

Are Americans suspicious?

They won't buy it!

Just when they thought Americans wouldn't be so stupid, the "honest and honest" American bosses really bought them all.

At least hundreds of thousands of dollars, they can't blink, and they can't even blink their eyes, making tens of thousands of households who go abroad to provide technical services.

They think Americans are fools and spend so much money to buy a few doors.

In fact, American bosses still think it is cheap. You should know the price of hundreds of thousands or one million. As long as the lazy people in the company work hard for a month and don’t be lazy, they will make money back in a month.

The access control system is a magical tool that allows employees to avoid being lazy in the future!

Where is the sucker? Is it worth it?

The speaker in this classroom participated in the production of the "Magic Tower" game several times and had some ideas about the war chess game.

He had already answered the first question of the two questions he raised, while the second question was still left to think about the people below for a long time.

It is not a simple requirement to make players feel that they want to win and interesting.

The knowledge here is like playing mahjong with the leader.

You can't beat the leader, and you can't make the leader feel that you are deliberately letting go, and you have to win money to make the boss happy.

The key is to really play cards with the leader, and you can see the leader with your own eyes. There is a possibility of observing his words and expressions, and you can make some technical adjustments.

but……

If you want to say that in the game, serving players like serving leaders, it is like trying to find a way to the air, right?

There are so many players, who knows what level of players are?

Some people with high levels think that the game is too simple, while others with low levels think that the game is too difficult.

In order to save trouble, other companies will directly give several game difficulty choices at the beginning of the game.

Let players do what they can and choose the difficulty that suits them.

but……

Is this good for players?

Although the master thinks it is difficult to choose a nightmare, he is very good at it.

But most players are ordinary players. If you ask ordinary players to choose a scout, doesn’t this make players feel like they are weak?

The lecturer saw that the following thought for a long time but didn't think about a result. He spoke again, "I think adaptive adjustment difficulty is still useful, but! It's not about letting players and computers win 55, but while ensuring that players can win, they continue to increase the difficulty.

Everyone has chased girls.

Do you think that girls who need to work hard to catch up will feel fulfilled? That’s right! The same is true for games!"

Although he was very particular about it, the people who were listening to the lectures were unhappy.
Chapter completed!
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