Chapter 25 Zombie Mode
The innovation of controllers is also a technological breakthrough.
This breakthrough falls within the category of ergonomics.
Whether it is Nintendo, Sega, or Sony, the investment in this field can be described in a profound way.
However, things related to people do not mean that you will definitely gain something if you spend money.
No matter what a small handle is, the budget spent on a single million dollars.
Of course, millions of dollars are not much, but who can I compare with?
Looking back at the beginning, Atari's handle was a TV remote control with a rocker.
The handle of the Nintendo Red and White Machine is just a small rectangular box made to reduce costs.
The manufacturer that introduced the concept of ergonomics on the handle for the first time was actually Sega.
Although most people don’t seem to care much about their sense of touch, this feeling that almost covers the whole body is extremely sensitive.
When wearing clothes, you can easily distinguish between good materials and bad materials.
When you hold the handle, isn’t it clear which handle is more comfortable to use?
Of course, the handle is just an attractive point.
It is not said that as long as the handle is well made, this machine will definitely succeed.
Instead, when several game consoles with other qualities, including similar game lineups, are placed together, players will pay more attention to the differences in input devices.
In my sister, ten thousand households are not the first and last companies.
However, the moment the yellow-haired hand touched the handle, he felt like his whole body was electrocuted.
The skin-like layer's touch that looked like a girl's skin immediately made him obsessed with this feeling.
When two big hands held the handle, he felt as if he had become one with the handle.
This is another wonderful feeling. This feeling of unity is like the highest level in the Hong Kong martial arts movie.
However, after the game started, he frowned a little.
Although "Anti-Terrorism Operation" focuses on online battles, Annihilation Arcade will never be able to have only online battles.
Because the waiting time online is a huge waste for arcades.
Therefore, the arcade version of "Counter-Terrorism Operation" is different from the computer version, and a brand new mode is added - single player mode.
And this single player mode is not like the "Counter-Terrorism Operation" online, it is a confrontation between "people" and "people", and the confrontation is too relaxing.
It's a kind of confrontation between humans and zombies.
That's right, it's humans and zombies.
Since "Resident Evil" was produced by Capcom and became popular in Japan, Japanese players have become familiar with zombies and zombies.
This movement is relatively slow, but it has a terrifying number, and it is a strange creature transformed from a dead person.
In most people's minds, it's a dangerous thing.
There is actually a reason why the single-player mode of "Counter-Terrorism Operation" is zombie mode.
First of all, what is needed for arcades? It is refreshing, the more refreshing the better.
And for a shooting game, what is the most exciting thing to do?
Of course, it is to shoot and kill more enemies.
However, if the role played by a computer is human, the density will be greatly reduced first, otherwise it will not be real.
Secondly, it is also difficult to calibrate the IQ of the role played by computers.
If you are too smart, the player will be pressed to the ground to rub.
If it is too stupid, players will feel that their IQ has been fooled.
What should I do?
It is to rationalize a large number of computers with low IQ in setting.
After thinking about it, isn’t the most appropriate setting the zombies?
Therefore, the stand-alone mode of "Counter-Terrorism Operation" is a mode of fighting zombies and zombies.
Although they move forward slowly and do not use firearms, they are numerous.
Zombies like gray oceans are pressed over, which can also bring enough urgency and oppression to the players.
As for the other advantage, it can make players less frustrated and can slaughter them to the fullest.
You should know that gunfight shooting games are a type of game that tests visual ability and reaction ability very much.
Generally, novices who have not been trained will have the chance to be crushed by old players.
However, stupid zombies will not have this problem.
New players can also accurately hit them, and learn some of the skills used by controllers after hitting them again and again.
The handle used by Wanhu's arcade machine is a double-rod design handle. One rocker is used to control the direction of the viewing angle, and the other is used to control the direction of the character's movement.
This is not the most wonderful place, the most wonderful place is.
Trigger key on the back of the handle.
This is a button that can be output linearly. Gently hooked with your index finger, it means shooting a bullet.
If you hook it with your hands, the gun will switch to automatic mode and pour bullets crazy.
The shooting frequency can be confirmed by the difference in depth.
This is a very user-friendly design. Otherwise, if you have to press the button once a bullet is fired, the yellow hair in front of you may have to be directly pressed.
After five minutes, although Huangmao was not very familiar with the operation, the pleasure of designing the zombie had captured him.
This is really a wonderful feeling, as if you can feel the pleasure of bullets pouring out from your fingertips and reaping life.
The zombie mode in single player mode can be regarded as a pure vent, and a kind of thrilling pleasure that doesn't care about anything.
Games that use similar design ideas, and Glory is still secretly developing "True - The Three Kingdoms" for Sony's next-generation consoles.
To say that "The Three Kingdoms" is actually another game, but Gwangju likes this name so much. Even if you launch a new game, you have to add the word "true" to the game title to continue using this title.
However, in this way, the original game was made as if it was fake.
However, this cool and cool mode is really popular with players.
It also made Glory evolve from a second-tier game manufacturer to a first-tier manufacturer.
However, this first-tier manufacturer has some problems.
With the rise of "True - The Three Kingdoms", they seem to think that everything can be unparalleled.
On the contrary, they no longer make the classic games they once made.
This made many glorious old fans cry silently.
However, although Glory gave up many game series, they did not give up any of them. That is, their games are enough.
From the Japanese range, it can be said to be the most expensive game in Japan.
From a global perspective, this is still the case.
Chapter completed!