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Chapter 55 The player is a dog

The storage space of mobile phones today is very limited, and it can even compare to the harsh storage conditions of red and white machines back then.

It is precisely because of this that old programmers who can write programs from assembly can continue to have a place to use it.

Even if a complex recharge system is added to the entire game, the size is only more than 500 kb.

In addition to the embedded email chat interface, if you want to chat with other gamers, you will automatically jump to the email interface. This game can even be said to be a stand-alone game.

And it's the kind that is very simple, with only a few pictures, and the rest are basically text.

After adding the prompt for the first recharge offer, someone really started recharge.

The amount of recharge is very small, only one hundred yen, and this one hundred yen is used as a telecommunications company that charges on behalf of others, a 100% handling fee will be deducted.

In fact, 10% of the handling fee is already considered low.

The adults of the telecommunications company that signed contracts with these children were looking at the game they created with a mentality of watching the children play.

For adults, he doesn't think anyone can play games on such a small mobile phone.

After all, there are so many home consoles and handheld consoles that don’t play games, so why do you have to play games on your phone?

In addition, among these children, after all, they have their own old friends' children, so they use their permissions to reduce the handling fee of 30% of the original information subscription fee to 10%.

In addition, we also signed an advertising push service with these children that can be considered a bargain price. It is to push the advertisements of this game to the game version they made and the corresponding mobile phone model.

After all this, it only cost less than 100,000 yen.

Although from the perspective of a school club, it is no longer a small amount of funds. But from the perspective of a company, anyone who thinks it is probably a pity that traffic is so cheap.

Because the main push users are female mobile phone users, not all of these female mobile phone users choose to download the game after receiving this email.

Although the capacity of more than 500 kb is no longer large, and after compression, it is only less than 300 kb, the transmission speed of the 2g network is still not fast, and it will take some time to download it.

Female players who download it may not necessarily pay.

In the end, this game was mailed to 100,000 users in a total of one day, and only about 20 out of a thousand people would choose to recharge the first time.

After the first recharge, less than half of the players will recharge again.

The second-day retention rate of download is almost 30%.

This means that this game can be played and there are not many people who choose to recharge it.

Of course, they have no other similar games to compare. I don’t know that their data is already a relatively good-looking data.

They also didn't know that just half an hour after their game was launched, Japan's major electronic game manufacturers had noticed this mobile game produced by Pavlov's bag company.

Although the game R&D department that Wanhu stayed in Japan is complete, the number of people is not large, and the targeted employees are also those Japanese employees who are unwilling to leave Japan.

Although Japan is still the second largest electronic game consumer market in the world so far.

However, the sequence of Wanhu Japanese game R&D department in all departments around the world is constantly declining.

This is because Japan's market has been shrinking, and games produced by other game production departments around the world can also be sold in Japan.

On the other hand, it is because these game producers who stayed in Japan really have a bit of a self-confidence.

The wind direction around the world has changed.

Although Japanese games have fixed fans, the electronic game mode that was born because of poor performance has lagged behind this era.

Moreover, those who want to make major changes to adapt to the development of the times have left Japan, China, the United States, and Europe.

In addition to sticking to some of their former glory, the remaining people also have some middle school seniors who want to prove themselves and prove that they can still lead the trend.

However, if they really make video games with the latest technology, they are not capable enough, and even have problems with gameplay.

Therefore, they are also trying to use their strengths to continue to use their strengths in places where they can care less about hardware and only care about creativity.

They searched for a long time, but they did not find such a stage for them to play.

And today, when they saw this report about mobile games, they suddenly had new ideas.

They have made mobile games.

However, the mobile games I made before have always been the same idea as traditional console games, and they are all single-player games.

This paid mode for a stand-alone game is to recharge and renew after playing the trial level.

In fact, the mode is OK, but there are really not many players playing this kind of game on their mobile phones.

The payment rate is not very high, so it is barely maintained without losses.

They have also thought about playing online games on their mobile phones.

After all, is the mobile phone directly connected to the Internet?

But the problem is that the 2g network not only has a low download speed, but also a high-latency communication protocol, which basically cannot achieve synchronous interaction.

Even instant chats like on a computer can't be done.

To achieve an effect similar to live chat, you can only refresh the entire web page at a fixed frequency.

It is called instant chat, not just a message board that pretends to be like a live chat program.

In such a harsh Internet situation, making online games is basically something that cannot be accomplished.

Therefore, the Game Research Institute of Wanhu Japan gave up its exploration of mobile online games.

And the new mobile game they saw today.

Suddenly I realized that I could still play like this.

It’s obviously just a stand-alone game, and if you embed an email system, can you say you are an online game?

After further research, they soon discovered that this game was under the shell that seemed to be fun at all.

Thinking of the name of this game production company, Pavlov, you can easily think of the story of Pavlov and the dog.

That is to say...

This company believes that players are just a group of dogs that will drool when given meat?

Even if the game producers of Wanhu Japan Game Research Institute have malicious intentions, they are still shocked by the company's malice towards players.

The player is a dog.
Chapter completed!
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