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Chapter 181 The Japanese team officially joins

The so-called total investment amount not only refers to the cost of shooting, the actor's pay, and the cost of publicity. Although Jester is not very familiar with the film industry, he has also heard that the cost of post-promotion is even higher than the cost of shooting.

However, they don’t need to choose a very famous actor this time, so they are not worried about this aspect.

Overall, Jester felt that the verbal agreement reached with MGM was quite satisfactory. Negotiation was an art of compromise. Nothing was perfect. There must be one that was not the best choice for him, but this was compromise.

The next day, Jester received a call from Sandy Will. It was actually three days after Jester and the other party's meeting. The other party's reply also made Jester very excited. After careful consideration, he agreed to Jester's request and the specific commission was paid according to the industry's rules. Jester had no doubts about this.

Moreover, Sandy Will also put forward his own additional conditions, which are about commercial credit companies.

This is also the reason why Jester took the initiative to tell the company of the commercial credit company at that time. Jester knew that in Sandy Will's eyes, this company was a piece of fat that he saw every day but could not eat every day. This time Jester was about to play a big game, and he also handed the opportunity to Sandy Will. According to Jester's understanding of the other party, it was impossible for Sandy Will to be unmoved.

Sandy Will's additional conditions were not beyond Jester's expectations, and even more appropriately stated that it was completely expected, because he knew that for Sandy Will now, what he wanted most was undoubtedly a commercial credit company.

Now Sandy Will has insufficient funds. There is no way to buy the company's stock price when it was the lowest in history, because although the data control company has long been dissatisfied with the company, they still have the idea of ​​selling a good price and are trying to maintain the stock price of the company. Next year, the data control company will give up maintaining the stock price and sell all the stocks in their hands, which will cause the commercial credit company to finally fall into the abyss to jump.

But this is what Sandy Will doesn't know. The thing he is most worried about now is that someone can, like him, see the gold mountains hidden in the business of a commercial credit company, and then buy it from the data control company, and then he loses the opportunity he thinks is the best chance to make a comeback.

"If what you expected really comes true, then I hope we will acquire a commercial credit company together, and I want to take control of the shares." This is the additional condition for Sandy Will. It can be said that it was exactly what Jester thought, and naturally, he agreed without a doubt.

In order to allow the development team sent by Sega to devote themselves to research and development, although Yu Suzuki expressed his dissatisfaction, he could only succumb to Jester's insistence. He let the entire Sega team rest for three days - rest was an excuse for Jester, of course. It was not intentional embarrassment, but the apartment rented by Mars Entertainment for them had not been cleaned up yet.

But if Jester tells them truthfully, these workaholics Japanese might say they can work from Los Angeles to Costa Mesa every day to work at the Mars Entertainment headquarters. Then return to the evening.

Although Jester likes to work overtime and wants his employees to like working overtime as much as he does, he doesn't want people from other companies to work overtime so hard. In his opinion, before the game is officially developed, raising energy is a must-do work. When the game really starts to develop, it is like a countdown of a bomb. It can't stop at all. Without good energy, you can't complete a good game.

Moreover, the game produced this time requires R&D personnel. In addition to the programs, both artists and planners must have some understanding of various cooking. It is not necessary to know it well, but it is too unreasonable to say that you don’t even know which country the risotto is.

Such people are really ridiculous to play such games.

Therefore, although these Sega Japanese led by Yusuki were not called to the Mars Entertainment headquarters by Jester for formal development in the past three days, Jester found more than a dozen chefs from various genres to teach these Japanese. Of course, this kind of class is not to teach them how to cook, but to teach them all kinds of cooking common sense. Only when they know all about these cooking common sense can they design the game that suits Jester's original intention when he thought of this game.

Jester doesn't want players to play this game made by him as the producer, and say that the game is really bad. Even if the standard weight of salmon chunks is 160 grams, or if they don't even know that there are twenty-six basic methods in Chinese cooking or Chinese cuisine, it will be misleading people's children.

Although this is just a game, Jester, who was deeply influenced by the game dealers in later generations, has very strict requirements on details. In Jester's eyes, details are the success or failure of everything. Although sometimes players do not pay much attention to details, when players accidentally discover the details that the designer has painstakingly designed when designing, the heartfelt touching that players who have never experienced before will be completely unable to understand.

The famous game developers who knew later generations, whether they were Sony's ace Naughty Dog, the famous R-star, or the well-deserved overlord Blizzard Entertainment, who pursued the details of the game in a hurry. He once saw a sentence somewhere to evaluate the details of these game companies, which was very consistent with his new ideas.

This is like a Swiss watchmaker and a Fukuoka mirror polisher, which is a craftsman's sentiment.

Of course, this has nothing to do with Luo Huizi's feelings.

Three days later, when Yu Suzuki brought more than a dozen Sega employees to the Mars Entertainment headquarters in Costa Mesa, his first impression of Mars Entertainment, a company that can be called a giant in the entire world gaming world, was that he was small.

This was originally the headquarters of the company that Jester could also run by his mother's supermarket. It was still very large at that time, but now with the increase in the company's business and the increase in personnel, it seems a bit crowded. So I think it is Seff Daberwater, the first studio to go out from Mars Entertainment, although it is still in the headquarters, it is actually in a writing building near the headquarters.

Faced with the embarrassing situation where the company is not spaced enough, Jester has already had a solution. He has been looking for a suitable location recently and intends to break ground and build a large enough company headquarters. This proposal has almost been approved by everyone in the company. After all, everyone wants to work in a spacious place.

Jester highly praised the working atmosphere of some game companies in later generations. Playing games is just for fun, so the working environment must be relaxed. There is no requirement for employees to dress when they go to work. You can wear suits and tie, jeans and T-shirts, and even beach pants are not opposed, but it is not possible in Japan. In formal large companies, dressing without suits and tie can even be prohibited from getting started.

Therefore, when the Japanese in uniform suits came to the headquarters of Mars Entertainment, they saw that there was basically no one in Mars Entertainment in formal clothes, and even the Japanese who had joined Mars Entertainment before were just the same, which surprised the people who came to Sega.

Of course, this is not what surprised them the most, and it makes them feel that they are incompatible with their cognition and values. In Mars Entertainment, there is almost no so-called long working hours being authoritative. When they first came, Jester asked them to observe a discussion on the new game project.

After the production of "Dawn", Sean Dabilli and Sid Mel, two people who had a dispute over the style of the game in the later stage of the game, were completely separated. After half a month of vacation, Sean Dabilli also ended his vacation, so he had just returned from the holiday and immediately started a discussion of the new game that he couldn't wait.

Sid Mel doesn't need to be like Sean Dabilly, because he had discussed his new game with Jester for less than five times before, and it took half a year to go. Sid Mel also has a deep understanding of the game to be made next, so it is not as difficult as Sean Dabilly.

This is the second discussion meeting on the new game. The first time Jester did not participate, but according to the employees who participated, the discussion process was very intense and even full of gunpowder. However, Sean Dabilly still did not determine what the next game he was going to make.

So, this time, I was invited by Sean Dabilly, and Jester also chaired this discussion meeting to see if I could use my experience to give them some ideas.

In his eyes, these game designers are already very mature designers. They don’t need to make all the preparations for them themselves, and then let them serve as a dish. Now they are fully qualified to choose the ingredients and seasonings themselves to make a delicious dish.
Chapter completed!
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