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Chapter 202 Star-studded Capcom

For a company that is determined to dominate a field, relying solely on its own strength is not enough.

Now Mars Entertainment is in such an embarrassing situation. Their own R&D capabilities are extremely outstanding. Even if Nintendo joins forces with the third-party developers under his command, it seems that it is not a match for him. However, Jester knows better than anyone else that using this overdraft to maintain this advantage is not a long-term solution. Before his many studios grow up, he still needs the support of some third-party manufacturers.

Although local American manufacturers are very enthusiastic about this, they have also released several affordable games, such as Activision. Their first puzzle game on Dreambox was well produced and the sales were acceptable, but it was just a small game. Developers like Weizhen, Xueleshan, and EA, which are famous in the PC field, seem to have not been used to the development pace of home game consoles. So far, no game they have reported to their reviews to meet the minimum distribution standards he sets.

Jester believes that good systems should be learned. Although Nintendo's premium system is extremely strict, it is undeniable that this is a system created by learning from Atari's failure lessons. It can effectively ensure the quality of the game. At least it will never happen again, just like the Atari crash that happened in history, players completely give up on the game.

Only those who have died once know how to cherish it. Most of these game developers have experienced that event that is almost a disaster for the electronic game industry, so they are also very conscious, just like a news that Jester read before traveling through time. Due to the sanctions of the US team, the sharp drop in oil prices caused the ruble, the official currency of Russia, which uses oil exports as the pillar of the country, to plummet, and the Russian stock market has basically collapsed, but the support rate of Pu Dadi has not decreased but increased.

This is a problem that Western countries can't figure out. In their eyes, the depreciation of the currency is half and the economy is about to collapse. This will not cause their government to collapse. Instead, it will make them support the person who is responsible for all this. This is simply impossible in their country!

In fact, if Jester said it, he might be delayed and said it would not be the key in the first half of the day. However, he read a comment at that time, and there were not many sentences to analyze this issue. He just made Jester feel that the comment was almost full of insight - what was the reason for the depreciation of the ruble and the support rate of Pu Dadi not falling but rising? It was actually very simple, but also cruel, because the Russians had already died once more than 20 years ago.

Yes, only after you die once can you know what cherishing means.

When he gave up, Nintendo's outrageously strict premium system, of course, cannot be used directly. He does not want to betrayal like Nintendo in the future. Of course, he cannot be as relaxed as the premium system in later generations. He just designed a relatively less stringent system based on the premium system of the Temple of Heaven. He can only design a system that is relatively less stringent and can be accepted by current third-party developers.

This kind of looseness and lack of strictness is just about the collection of premiums. Jester, like Nintendo, also requires extremely strictness in the quality of the game.

Therefore, some games that do not meet the production standards stipulated by Mars Entertainment in terms of quality can only be played back to those companies. Because of this, Jester has a less harmonious relationship with these large game companies in North America. But Jester doesn't care about this. He can't produce some garbage games and smash his brand at such a critical moment.

It is precisely because of this that Jester is extremely jealous of the Japanese developers under Nintendo, especially the six major software developers, especially K-Software and Capcom, because the development capabilities of these developers in home game consoles are not comparable to those of these American game companies. It is not that American game companies cannot produce excellent games, but that they cannot produce excellent console games.

In the restaurant, Jester met Kenzo Masato for the first time. Although he had heard of this name that was very legendary in the entire game world more than once, whether in this world or in the world before he traveled through the rebirth.

Neither of them spoke first, but were just looking at each other.

Qianmoto Kensan was surprised at Jester's youth. He was wondering what he and Jester were doing when they were so old. However, it was too long and he couldn't remember clearly - but it was definitely not a good job, either tiles on the construction site or moving bricks to the construction site.

Jester was also looking at the person he had only seen in the photo. He was looking at the photo of the other party thirty years later. At that time, the other party was in his seventies and very old, but his speech at a game development conference was still loud. If it weren't for the eyes, I wouldn't have believed that the person who could make such a loud voice would be an old man of such a big grade.

After sitting down, Jester was also thinking that the request for Qian Benxian's meeting was indeed beyond his expectations, and without the other party speaking, he could guess the purpose of the other party coming to him. At this time, in this case, the other party met him as the president of a franchise company under the Nintendo premium system. As long as he was not a fool, he would naturally know the other party's purpose.

Does Capcom want to get it? There is no doubt that getting it can not only make Nintendo lose a lot of help, but also make the strength of his third-party development camp rise like a rocket. Even when Jester thinks of the geniuses who were gathered by the profiteering businessman, the genius gathered by him, he felt hot.

To be honest, when Jester wanted to poach, he also contacted Kapin's Yoshiki Yoshiki, who was dismissed by K-Shikawa, but the young man who was dismissed by K-Shikawa did not even refuse the opportunity to let Tamahiko Yoshiro say his conditions. Jester has long heard of the loyalty of these Capcom employees. When Atari attacked, Kobe's Kobe fired a quarter of the employees, including Okamoto Yoshiki. At that time, Kenzo Kapmoto was busy forming his Capcom and constantly recruiting people from the people who fired K-Shikawa. This is also the reason why there was such a strong K-Shikawa style in Capcom's early works - because the same group of people made the game.

At that time, Kenzo Hirohito personally interviewed the other party. It was not that Okamoto Yoshiki was so important at that time, but that Kenzo Hirohito was a habit. He had to interview every employee who joined Capcom.

Jester saw the first meeting between Kenzo Momoto and Yoshiki Okamoto in a once best-selling Japanese book, "How to Reflect Your True Value".

Kenzo Katomoto didn't even look up at the interview, Okamoto Yoshiki, who came for the interview. He just asked a question that he would definitely ask during the interview: "How much is your salary in Korami per month?" While asking, he was still watching a company's development plan seriously.

Okamoto Yoshiki's answer was also very honest, and he quickly replied: "150,000 yen."

There is no doubt about this salary. He must have conducted a survey on the salary in the field of game development before recruiting, so he just continued to ask: "So what is your salary after joining our company?"

“Thirty-five thousand.”

After hearing this answer, Kenzo Kamoto suddenly raised his head, his face full of dissatisfaction and surprise. You know, the monthly salary of 350,000 yen at this time was almost equivalent to the salary and benefits of managers in the large trust groups such as Toyota and Panasonic. It is absolutely impossible to give such treatment to a young man like Yoshiki Okamoto, at least in the eyes of Kenzo Kamoto.

However, Kenzo Katomoto did not express his dissatisfaction from the beginning. He just stared at Okamoto Yoshiki for a while, and then ruined the sentence in a slow tone like before: "What is your reason?"

Okamoto Yoshiki respectfully presented him with his own painting book that he had prepared for two weeks, and then said, "If you can read this item carefully, you may believe that I am worth the price." The subsequent story has been known to everyone. Okamoto Yoshiki joined Capcom and became a well-deserved leader and soul in Capcom's early game development.

It can even be said without the participation of Okamoto Yoshiki, Capcom might still be a company that cannot be smaller.

Jester took back his thoughts from his memories. His eyes looked at Qian Ben Shengsan sitting in front of him and became softer. His eyes made Qian Ben Shengsan feel a little uncomfortable, but neither side seemed to want to speak first, so the scene seemed a little awkward for a moment.

For Jester, the lesson Capcom made him covet so much is not just a class called Okamoto Yoshiki. He knew extremely well how Capcom was a united and powerful game company, and that they could bring together so many talented people, belonging to the personal power of the three people, Maimoto Ken, which are all things he coveted.

In Jester's memory, the geniuses in Capcom's history now or in the future, in addition to Yoshiki Okamoto, also have the ability and talent of Kitaka Okamoto Yoshiki. The producer Takaro Fujiwara, who has shown his talents through BT's "Demon Village", will become the two street fighters in the future, Takashi Nishiyama and Ryo Nishitani, the original master of Street Fighter Juan Nishimura, and the classic music producer Yoko Shimomura, "Father of Resident Evil"

Shinji Mikami, the "capcom's No. genius" Hideki Kamiya, the father of Megaman and "Ghost Warrior", Keiji Inafune, the producer of mixed praise and criticism, the new generation of biochemical producer Jun Takeuchi, and the late-achieving "father of the reverse referee" Qiao Zhou... These characters who have joined or have not yet joined Capcom have become well-known names in the game world. (To be continued, please search for Astronomy, novels are better, updated and faster!
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