Chapter 292 in full swing
There is no future for a platform without third-party manufacturers. Even Ken Kutaraki, who has not officially entered the game industry, knows this truth, not to mention Sega, who just lost to his MS console because of this willingness.
The problem is that Sega can't find a suitable third-party game manufacturer now.
Those game manufacturers with a little ability and a little vision have either been recruited by Mars Entertainment or have been recruited by Nintendo. Even those who want to get better treatment, Namco and Hudson are trying to win over the PC-E for the sake of Nec, with financial resources and power. Sega certainly can't compare to the super giant Japan Electric, and they can't compare to Namco and Hudson with popularity in the home gaming circle.
Therefore, Sega did not perform so well in third-party manufacturers, but found several small companies that no one looked down upon.
In this case, Shirooshi Nakayama was also a decisive person. He immediately asked Sega to draw an elite development team, split it into several groups, and then stationed in these small companies that no one looked down upon, and taught them step by step how to develop games on md.
Having said that, although "Dragon Quest II" disappoints Nintendo fans, this is just a work of a third-party game company, an Enix work. Nintendo only provides a platform. In the eyes of many people, this is not a Nintendo game at all.
In the eyes of these people, "The Legend of Zelda" is the representative of Nintendo.
In order to clean up the mess, Miyamoto Shigeru made a lot of modifications to the game itself. Before it was improved, Hiroshi Yamauchi was determined to prepare to release the game.
Because of the great success of the first work of "The Legend of Zelda", the fans of this game are even above "Dragon Quest". Even when "Dragon Quest" was released, they almost caused traffic paralysis in the entire Ginza area, let alone "The Legend of Zelda".
So, Nintendo announced the news about "The Legend of Zelda Ii". Before the release date was announced, officials from the Japanese Transportation Office found Nintendo and asked them not to release it during the weekend. The reason was very simple, because there were too many people on the weekend and the traffic could not be controlled.
And Hiroshi Yamauchi also thought that this was a good publicity excuse, so he agreed immediately.
The final time is Monday.
Almost all Japanese media are discussing news about "The Legend of Zelda II" or things that circulated from the inside, as if the "Final Fantasy Ii" that had been popular all over Japan had disappeared. For a moment, there were no media discussing the content of this game.
You should know that in the past few weeks, almost any game magazine or video game related program would have dropped significantly if more than half of the content discussed this game that caused a phenomenon in Japan and brought the title of national RPG to your own hands, both sales and ratings would have dropped significantly.
However, since Nintendo announced the news about "The Legend of Zelda Ii" and constantly allowed people who participated in the development of "The Legend of Zelda Ii" to participate in interviews or interviews with some programs or magazines. Even Shigeru Miyamoto took time to accept an interview with "Famitsu" magazine, the popularity of "The Legend of Zelda Ii" has been rising almost like a rocket. "Final Fantasy Ii" immediately fell silent, and even sales have dropped abnormally in this incident.
It can be said that Hiroshi Yamauchi's move is quite beautiful.
However, the same thing is true. If "The Legend of Zelda Ii" does not meet the expectations of players, then Nintendo's prestige and reputation will also be greatly damaged, because the current Nintendo, "The Legend of Zelda" and Shigeru Miyamoto are almost their banners.
The one who got angry was probably Hiroshi Sakaguchi. His "Final Fantasy Ii" was sold well, and the outside world was discussing enthusiastically and the sales curve was very stable, but Nintendo's troubles ruined the good situation.
Moreover, he also knew that this was done on purpose by Nintendo, because Nintendo did not deliberately conceal the development progress of "The Legend of Zelda Ii". According to the development progress they found out before, "The Legend of Zelda Ii" has undergone a lot of changes, and it is almost no different from redeveloping a new game for the development team, so the development progress is not fast. Although Shigeru Miyamoto intentionally reduced the length of the game, it would take two months to set the official version of the game.
As a result, Nintendo suddenly released this game. In Hiroshi Sakaguchi's eyes, either Nintendo was constantly engaging in tactical deceptions for a period of time before, but the possibility is too low, because this is the news that lasted for half a year, and it is impossible for any clues to be exposed.
If this is not the case, then it is only Nintendo who is ready to release before he has won the most perfect "The Legend of Zelda Ii".
This kind of thing that ruins other people's good things and suffers from them is the most disgusting thing.
Jester also received news that he was undeniable about Nintendo's sudden announcement of the release of "The Legend of Zelda Ii". In his eyes, "The Legend of Zelda Ii" has made too many changes because Shigeru Miyamoto thought too much and made too important. It is a game with polarization evaluations. Some people like this style, love this game beyond everything, and those who hate this style will also criticize it as if they are lucky. But overall, this is just a qualified game.
A qualified game is not a very low evaluation, but the problem is that Nintendo has spent a lot of financial resources, energy, manpower and material resources to temper it. Everyone in Nintendo has great expectations for this game. In addition, the producer is Shigeru Miyamoto, a banner figure in Nintendo game development.
This game must not be allowed to fail.
In other words, if it is only qualified, it is very unqualified for such a producer to receive such a high value.
Moreover, this is the quality achieved only when Miyamoto Shigeru was not under time pressure and perfected the game as much as possible. Now, "The Legend of Zelda Ii" has been completed more than two months ahead of schedule, which is definitely a big difference compared to the most complete version originally planned, and there will be a great decline in quality.
Jester is not optimistic about the ending of this game.
Moreover, he was a little sorry for Hiroshi Yamauchi. Although his move temporarily ended the current strength of "Final Fantasy Ii" in Japan, in Jester's view, it was a drinking poison to quench thirst. Hiroshi Yamauchi was using Nintendo's banner, "The Legend of Zelda Ii" and Miyamoto Shigeru's reputation as a risky person.
Once the reputation of "The Legend of Zelda II" is lost, the harm to Nintendo will be almost irreversible.
In the Japanese gaming industry, the hottest issue is not only about the release of Nintendo's new works, but about the second hot topic, not about the release of Nec's PC-E, nor about Sega's 16 home game consoles, but about the Mars Entertainment Carnival.
To be precise, it is about the news about the e-sports competition mentioned above at the Mars Entertainment Carnival.
The selection competition for "Street Fighter" was held early because it was held easily. After the overall planning of the Mars Entertainment Japan Branch, the location of the competition was designated and the location of the competition registration site was distributed, a large number of fans of this game, or the large number of participants who were tempted to see the high prize money of the competition, were more than expected by the Mars Entertainment Japan Branch.
In just one week's preparation period, nearly 200,000 registration forms were received. Among these registration forms, the youngest was only seven or eight years old, while the oldest was fifty or sixty years old.
The selection on the eve was still very fast, with a single-game elimination system.
As the competition progressed, the event attracted more and more attention. Even when it was the city-level final, the arcade hall where the competition venue was located was almost full of people. All the arcade halls that participated in the event were famous and their daily sales almost doubled.
Let more arcade hall owners have more interest in hosting this competition.
However, with the Tokyo Regional Finals held, one person attracted the attention of many people. Originally, in the eyes of most people, this "Street Fighter" competition was an adult or quasi-adult competition. However, in the quarterfinals of Tokyo this time, another nine-year-old primary school student shined.
This elementary school student named Umehara Daigo passed the hurdles and killed the generals. Almost no one was his enemy. Most of the games even ended the battle with two perfect kills in a row.
When the Tokyo District quarterfinals were selected and preparing for the finals, this elementary school student named Umehara Daigo actually became the biggest hottest before the game. For a while, this news was also reported by many game magazines.
Jester also heard about this report. He naturally knew Umehara Daigo's status in later fighting games, but he did not expect that Umehara Daigo, who was only so young, would have such a strong level. He was reading a report on "Game", which was quoted from the Japanese branch of "Game".
The articles of these two branches are often cited by each other, which is also a complementary form. (To be continued, please search for Astronomy, novels are better, updated and faster!
Chapter completed!