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Chapter 32 Dividing the spoils on the ground and holding the computer(2/2)

Short, small, light, thin, these are the design experience summarized by Yokoi Junhei for more than 20 years of experience in the industry. Perhaps it seems to be a matter of course for future people, but in this era, those hardware engineers who still know nothing about handheld machines, these four words are classic creations with great guidance significance. These four words embodies the mistakes and efforts of Yokoi Junhei in his more than 20 years of research and development career.

Jester's father still nodded repeatedly.

"And, we must use mature technology as much as possible. Even if immature technology is good, it is immature. Improving means expensive. Our handheld machine is going to take the cheap route. If a handheld machine is the same as a home machine, then what handheld machine will be bought? Moreover, immature technology is also unsafe and untrustworthy."

"Technical innovation is never as important as design innovation."

Jester continued, saying that he was talking about Yokoi Junhei's guiding ideas on hardware research and development in his own way, "We must use mature technologies to think in parallel." Yokoi Junhei's design ideas have influenced many designers and countless hardware manufacturers, the most famous of which are Steve Jobs and his Apple.

This is also the hardware research and development idea that Jester agrees most.

"Use mature technology to think in parallel!" Jester's father, who heard this for the first time, suddenly lit up his eyes. For ordinary people, this may be just a very ordinary word, but in the eyes of an extremely outstanding hardware engineer, it is not just like the piece of paper in front of him that blocked his vision and blocked his view from the window.

Jester's father looked at Jester with some excitement, his face full of excitement, and even danced a little: "What you said makes a lot of sense. Many places I didn't know how to choose in design before seemed to know the problem... Use mature technology to think in parallel... OK, OK!"

Jester just smiled and said nothing. He was far inferior to his father in hardware research and development. He was just a summary of the life experiences of the senior masters of hardware design that he had seen. He did not feel proud or excited about it. Just like when he talked about theories about game design before his employees and even Mark Seney. These things were not his things.

Since it is not his thing, why is he excited?

"Father, I generally need the newly established handheld machine R&D team of your hardware R&D department to develop two handheld machines for me, one is an 8-bit, black and white LCD screen, and a handheld machine with a plug-in and replacement cassette. I will give you the collective parameters in a while. The research and development of this kind of handheld machine may be very difficult, and I am not in a hurry, so I have plenty of time."

"But the second type, my requirement is to develop this one as soon as possible. This is the purpose of accumulating experience in the first type of handheld machine. You refer to GAME-WATCH to design a handheld machine as small as possible. It is best to design it to be less than half of the volume of GW, and there is no need to plug and replace the cassette. I have a very interesting idea about handheld machine games during this period."

Before his father left, Jester made his last request.

Takuma Geko's idea has actually been hidden in Jester's mind for a long time. Jester knew clearly how lethal this game will have for these children's players today. Moreover, the technical content required by Takuma Geko is not high, just GW hardware conditions are enough.

Game consoles are essentially toys, and now their purchasing subjects are different from those in later generations. The purchasing subjects are still children.

Moreover, Jester doesn’t just want to simply copy a Tamagozi. What’s the point of copying a simple pet machine?

What he thought of was another masterpiece of handhelds. In his last life, he thought that Takuma Goko was a perfect match for this game.

This game is the legendary PM - Pokemon.

Think about it, who doesn’t want a elves that can be carried with you, with an elf that you cultivated by yourself?

Jester thought so, it is naturally not the time to launch PM, but changing the palm toy machine like Takuma Mako to a Pokemon cultivation machine has made the current players start to develop this kind of fun of cultivation.

Even when PM is released, every player with a Pokemon cultivation machine can import Pokemon that he has trained for several years into the game as the starting monster for a player!

Just thinking about this setting will make you feel.

So when you launch a real PM handheld machine, will it be more popular than in your previous life?

Can't say it's true?

Since you can't say it, why not give it a try?

Jester thought, and smiled confidently.

As a loyal PM, he knows the psychological needs of those PM players very well. Such a setting is simply irresistible to them!
Chapter completed!
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