Chapter six hundred and seventy-ninth meet
It has been two years since the Diablo project was launched.
In the past two years, Robert Pardo has been the busiest and fulfilling period of time in Mars Entertainment for several years.
I am responsible for the development of the entire development team. I am indeed much busier than when I was just an assistant before, and I have to care about a lot. Although it is just a small team of less than 20 people, it is also a bit of a worry for Robert Pardo, who is in charge of the entire team for the first time.
Fortunately, Mike Mohuaimi is still with him, so he has not messed up this project.
After seeing the complex work of the entire team and coordinating, he couldn't help but feel a little sorry when he thought of his boss's super team of 300 people. He thought it wasn't that the case now. A team of 300 people is not just ten times larger than a team of 30 people, and the complexity is not only ten times larger than a team of 30 people.
The team of twenty people made Robert Pardo a little overwhelmed.
Not to mention the huge scale of hundreds of people.
However, he was also a little envious. He led the development team and knew the benefits of having too many people, which was indeed in line with the principle of having too many people and having too many people and having too many power.
Some of them do things that may take you to do for a whole month.
In his team of twenty people, the division of labor and cooperation can be completed in almost one or two days, and the efficiency is simply incomparable. To be honest, the diablo they are doing now is not the most perfect work in their minds. Many of the things they had imagined before, including some things that Genjster discussed, have not been included in this game.
It's not just a technical matter.
More importantly, Diablo's first work was just an attempted work. Before this work was recognized by the market, neither they nor the company nor Jester wanted to develop this game too much. Jester believed that Diablo would definitely be successful. What he thought was that the first work was just the brick that caused jade, and the real treasure would have to wait for the jade in the second work.
As for the company, I definitely don’t want the game to fail. Don’t fail too much.
As for Robert Pardo and Mike Mohuaimi, they have been a little overwhelmed by the current development scale, so it is naturally impossible for them to blindly pursue scale.
The agreed meeting time between Jester and Robert Pardo was at 2:00 in the afternoon. However, as a subordinate, Robert Pardo must not be able to follow the time point and let his boss wait for him. Although Americans do not like to wait for others, subordinates certainly cannot speak the same way as the boss.
When Robert Pardo arrived at Jester's office, he received a reply from Jester's assistant that Jester was not here. He still didn't come to the development team of "Times". Moreover, Robert Pardo also heard a message from his assistant. That is, in the past year, Jester has been in the office for very little time, and basically spends every day in the development team.
Although the "Times" project is considered confidential in the company, there is basically no specific news.
Moreover, the entire development team, whoever participated, signed a very strict confidentiality agreement. As a member of Mars Entertainment, Robert Pardo certainly knew how strict the confidentiality agreement that the internal developers of Mars Entertainment needed to sign when participating in a project. Moreover, he signed a general confidentiality agreement, rather than the highest level of confidentiality agreement such as the "Times" project team.
Of course, signing a confidentiality agreement will naturally have the benefit of a confidentiality agreement, that is, salary will rise sharply, which can be regarded as a compensation for signing an agreement.
But despite this, the company still heard many rumors about this game. It is said that it has reached a place near the breakthrough, and the entire project has been completed more than halfway through, and the trial-based detouch has been released for a long time. It is said that many ace designers in the company have received invitations to try this detouch.
As for the specific trial results, others naturally don’t know.
And they themselves are also very secretive.
However, when they accidentally talked about the "Time" project, the shocking look that they inadvertently showed could not be concealed.
On the sofa in Jester's office, Robert Pardo was waiting quietly. The middle assistant came to add coffee to him. He moved to Jester's subordinate and also Jester's admirer. Robert Pardo knew Jester very well. Jester was the kind of person who respected others very much. He would not feel superior because of his identity and status, which made people feel unpleasant.
For example, if he made an appointment with someone to meet at two o'clock, he would definitely come before two o'clock.
Of course, for subordinates who are familiar with Jester's code of conduct, it is impossible for their boss to wait for him. If his time is precious, then the boss's time is not precious? So, like Robert Pardo, they usually come some time in advance.
Robert Pardo had just drank half of this cup of coffee, then looked up at the time of the clock hanging on the wall. It was already 1:50. As usual, Jester should be at any time.
Sure enough, less than a minute passed.
A sound came from outside the door. Robert Pardo could hear it clearly, and it was the voice of the office paper assistant who had been entertaining him before.
After hearing this voice, Robert Paldo immediately stood up.
While he stood up, the office door was pushed open, and Jester stepped in. He saw that Robert Pardo had arrived early, and was obviously very happy. He smiled and greeted him, then waved his hand to his assistant, signaling him to go out first.
Robert Pardo glanced at Jester.
Although Jester was very energetic, he still clearly understood from Jester's red and blood-filled pupils that Jester must have been extremely tired during this period.
Robert Pardo was also deeply touched by this physical fatigue and mental happiness. He was in this state for a period of time during the development of diablo. At that time, diablo's development encountered a major breakthrough. Although his body could not hold on because of the long overtime work of more than ten or twenty hours, his mental excitement was faster than the fatigue brought by this physical. (To be continued. (.))
Chapter completed!