Chapter 126 The lighthouse illuminates the world!
Unlike other wonders that Idal had previously built, in the records of the wonder building book, the Alexandria Lighthouse has two wonder characteristics.
This makes it worthy of the title of one of the eight wonders in the world!
After all, the sky garden, which is one of the "Eight Wonders of the World" as well as the Alexandria Lighthouse, only has one wonder feature.
The details of Alexander's Wonderful Characteristics are as follows:
[Expression Characteristics of the Big Lighthouse 1: In the waters controlled by Idar, the probability of bad weather is reduced and the loss of ship navigation is reduced]
[The second feature of the big lighthouse wonder: the probability of birth of mages within the territory increases, and its attractiveness to mages in other regions increases]
In Bruno's view, these two wonders of the Big Lighthouse are all boutiques selected from thousands of places!
The second miracle feature of Alexandria Lighthouse can be called a miracle like a plug-in!
Let’s talk about the relatively easy-to-understand first wonder feature - reducing the chance of bad weather and reducing the navigation loss of ships.
In today's era, once bad weather occurs in the sea, the risk of ships sinking is extremely high.
This is on the one hand due to the ship's own problems.
Because, including the three-masted warships led by Idar, the ships that can sail on the sea are all wooden sea ships, and a large part of them are extremely primitive sloops, which can be said to be small and pitiful in terms of the size and displacement of the ship.
Therefore, these wooden ships obviously do not have the stability and safety of giant ships on the earth that can cost tens of thousands of tons. Therefore, their resistance to natural disasters is not very strong.
On the other hand, this place is different from Bruno's previous life, and it is a world with magic!
Therefore, this means that in addition to natural disasters such as storms and tsunamis, there may also be unconventional natural disasters such as magic storms on the sea.
Once an unlucky person sailing on the sea encounters these disasters, it will naturally be a disaster.
Therefore... reducing the probability of natural disasters can almost be regarded as a life-saving talisman.
Furthermore, since the chance of natural disasters occurring within the waters of Idar will be greatly reduced, this will greatly reduce the possibility of coastal ports in Idar territory being attacked by tsunamis and other natural disasters.
This is like in the previous life. When Bruno was playing "City: Skyline", if he forgot to close the random disaster DLC and encountered a tsunami while the city was developing, the fruits of his previous labor that he had worked hard to get will be ruined.
Therefore, although reducing the chance of natural disasters doesn’t sound so practical, it is actually very powerful!
To reduce ship loss, you should know that although magic can greatly slow down the corrosion rate of seawater on wood, this effect also has a certain limit!
Moreover, this requires the mages to often strengthen the magic marks drawn on the hull to maintain the long-term effectiveness of the magic marks.
However, it is undoubtedly a good way to slow down ship losses directly through wonders.
Although Idal has not had many ships now, this doesn't seem to be very good.
But if the number of ships led by Idar gradually increases and the number of ships increased to dozens or even hundreds, could Bruno also have to support a group of mages to maintain these ships launched?
This is obviously impossible!
After all, as one of the most important strategic resources of the Idal Territory, the mage must be used in the most critical places!
And this... this reflects the preciousness of the second wonder feature of the Alexandria Lighthouse!
Directly increase the chance of birth of the Idal leader mage!
This can almost be regarded as an extremely uncanny feature!
However, probably because of the system's flip, the description of this spectacular feature is not very accurate.
The "the probability of a mage being born" here does not mean that the probability of being promoted to a mage apprentice like Anel is increased, but that the probability of a newborn born in the Idal tribe possessing magical talents!
Good seedlings must be captured from the baby!
However, I don’t know why, within the Norman Empire, most newborns with mage talents would not be born in the eastern part of the empire.
Therefore, the eastern part of the empire is also the only place where the unmature mage school of wizards has taken root and grown so far.
After all... no school is interested in places like the eastern part of the Empire where even a few mages cannot get together.
Of course, except for the newly born Idal School...
Therefore, although the amazing feature of the Alexandria Lighthouse has no effect in a short period of time...
But... After all, there is a feature that enhances the attractiveness of a mage to ensure the bottom line!
Since it is impossible to directly increase the number of mages within the Idal deity range in a short period of time, then... it is also a great thing to attract some mages from elsewhere!
Anyway, none of the group of mage apprentices in Idal's current group are produced by Idal.
The two amazing wonder characteristics, coupled with the cost of building this wonder that the Idal Territory is currently affordable, makes the Alexandria Lighthouse the best choice for the third wonder of the Idal Territory!
after all……
In Bruno's opinion,
As a beacon of reform and innovation in this world, Idar-ling should shine on the world!
However, unlike the [Big Lighthouse] built on the sea in a certain game, the Big Lighthouse in reality is actually located on land or reefs.
The Alexandria Lighthouse on Earth stands on the reef at the eastern end of Faros Island, while the Alexandria Lighthouse in Idal will stand on the coastline on the east side of Idal.
There is a giant reef not far from the coast on the south side of the estuary of the Idar River. According to the scanning of the wonder construction system, the geographical environment there matches the original construction environment of the lighthouse by 96%.
Therefore, this place became the most ideal place for Bruno to build the Alexandria Lighthouse.
There are different opinions on the actual height of the Alexandria Lighthouse, and the drawings given by the wonder building system are designed at a height of ninety meters.
So, once the Alexandria Lighthouse is successfully built by the Idals, its height will exceed those of the Mage Towers located in St. Lawrence and become the tallest building in the world, no doubt about it!
Bruno felt extremely excited when he thought of recreating another wonder of the earth in this world.
After all... the Alexandria Lighthouse on Earth, the giant navigation lighthouse ordered by Egyptian Pharaoh Ptolemy II, has long collapsed due to several earthquakes... and the remains of the disaster-stricken lighthouse have become observation decks, mosques, Gatebet Castle, and Navigation Museum.
In this other world with magic, the difficulty of copying these wonders will be greatly reduced, and the project that originally took years or even decades can be shortened to be completed within one or even half a year.
This not only allows the wonders that once shined on Earth to be reappeared, but also allows Bruno and his Idal to gain huge benefits.
Therefore, in the view of Bruno, who loves farming, the wonder building system is undoubtedly the system that suits his wishes the most!
Chapter completed!