Chapter 448 Red Wild Knife VS Green Wild Knife Combination(1/3)
"Welcome everyone to watch the 2016 Spring Game, I am a doll."
"I'm Miller."
"I remember."
Doll, Miller and Remember smiled and greeted the audience.
"Today's game is EDGV****, a battle between the strong!" Miller said with a smile.
Wawa sat next to Miller. He looked at the two of them with a smile: "These two are old rivals. They had a lot of fights in the summer split last year. CP won the finals in the end. The first battle of the year was between these two."
Old Enemy].”
"Although EDG didn't play very well at the beginning of the season, after adjustments, the team's integration has become much higher. They have found a rhythm they are familiar with, and their record is getting better and better."
I remember looking down at my notebook, then looking up at the two of them and saying, "EDG is actually a team with a relatively slow style."
"What do you say?" Doll and Miller looked at Remember.
Remember to continue: "First of all, they are the best-run team among the LPL teams. CP relies on strong laning strength and uses the players' personal strength and economic advantages to fight and team up to win the game."
"EDG often relies on the rhythm of the factory director to find the rhythm of the team. If they get an advantage, they will operate very steadily to kill the opponent. By plundering resources on the map, they will defeat the opponent like boiling a frog in warm water."
"But if they are at a disadvantage, they will also choose to lead the offense with defense. They rarely take the initiative in adversity and focus more on dragging. First, let the pawn and deft in the team develop before they can fight in a team. Second,
It is to use shrinking defense to make the opponent make mistakes. Once the opponent makes a mistake, EDG will catch it and regain the disadvantage!"
Wawa and Miller kept nodding their heads as they listened to the memorized analysis. EDG is indeed very stable. They are a team that rarely makes mistakes. Stability is synonymous with this team.
"So, from a stylistic point of view, CP is very restrained against EDG." I remember saying with a smile.
"Normally speaking, EDG will have a high winning rate when encountering a sharp offensive team like CP, because the premise of offense is to keep doing things. The more things you do, the easier it is to make mistakes, and EDG will seize the opportunity."
"But CP's players are too strong in personal ability and can sometimes perform shockingly well. EDG will be careful and careful when facing such an opponent. Once the inferior resources can be given away, these economies will be taken by CP.
, played the CP style again, using economic advantages to defeat opponents..."
Normally, EDG and CP are teams with two styles. These two styles should be mutually reinforcing, but because of the strong personal abilities of CP players, they hold EDG's style of play in check.
The factory director and others were counting on CP to make mistakes, and it was difficult to wait. In addition, CP was the kind of team that fought harder and harder, and its sharp attacks made it difficult for EDG to parry.
There is a saying that the best defense is offense. CP will develop the offense to the extreme and be able to break EDG's defense. EDG will no longer be CP's opponent.
Wawa smiled and said: "On the surface, CP has a higher chance of winning, but EDG has no chance of winning."
What the doll said was as if it had not been said, it was pure nonsense.
Miller said: "EDG changed the top lane this season. The original auxiliary mouse took over the top lane position and played better and better. EDG's mid-term winning streak has something to do with A Guang's performance."
Aguang himself was EDG's support. Later, after Meiko joined EDG in S5, he became the starting support, and mouse became the substitute, and later moved to the top lane.
At present, EDG has completely established a system with the middle and lower double C positions as the core. All resources and tactics are focused on the middle and lower positions. The top lane is stable!
Aguang also played EDG's top laner Guang Dashu to perfection. This is EDG's goalkeeper and soul hero!
Mouse is different from koro1. Mouse can recognize his position. He thinks clearly that he is the one who starts the team and takes the damage. As long as these two points are done well, the game can be won, because pawn and deft can
Harvest completed.
When koro1 was on the field before, EDG often had to use heroes such as Gnar or Sword Princess in the top lane for him to use. This resulted in the tactical resources having to be tilted towards the top lane. As koro1's level dropped and he was unable to play effectively, it was naturally difficult to play.
Win the game.
Moreover, the factory director is also used to his top lane being a hero who is in a pressure-resistant position. He is more familiar with the play style that uses the double C at the center and bottom as the core. It is useless to change the familiar play style. It is inevitable that the game will be a bit jerky.
Therefore, after EDG established the core position of the mid-to-bottom double C in the new season, their record has become even better, as if they have returned to their dominance in the LPL in the S5 Summer Split.
"The players from both sides are on the field," Miller said loudly.
The doll said: "CP chose the blue side, EDG is on the red side."
"EDGban dropped Ryze, Captain, and skate shoes."
I remember laughing and saying: "These heroes have almost become fixed ban positions in CP. Captain and Ryze are in prison for ten thousand years, and skateboard shoes are sometimes released, but with this hero in CP, he can swing in three directions and add
JackeyLove himself is also very good at playing, and he can always play an advantage in the bottom lane, which makes the CP third lane superior. Many teams have begun to choose to ban this hero."
Wawa said: "We really need to ban. Compared to CP's mid-to-upper lane, the bottom lane is indeed easier to target. Let JackeyLove get the skateboard shoes, and the bottom lane can also have an advantage, then CP will be a bit invincible."
"Furthermore, EDG's bottom lane is a strong point, so they naturally won't let CP play so comfortably in the bottom lane. They must target it. The factory director and pawn will also focus on helping the bottom lane, and then use deft to radiate the game.
"
Remember to say: "EDG grabbed the bull's head. This is a very good auxiliary hero played by Meiko. It is a hero that combines guarantor and team initiating. It can also jump over the tower very well to give the bottom lane an advantage."
Miller nodded: "Yes, EDG's main rhythm in the first half of the season is the core position of the middle and lower lane. Niutou does have a high priority in the bottom lane. Whether it is cooperating with teammates to force open or protecting AD, it is very powerful and fits DG very well.
An auxiliary hero of the system."
Wawa said with a smile on the side: "It can also prevent CP from getting this hero to jump over the tower. After all, Brother Lang likes to roam. If lqs gets the bull head, jumping over the tower to kill deft will be a foreseeable result."
After all, in previous games, Chen Lang often went to the bottom lane to catch deft. Four packs of two gave deft a headache, and he even directly destroyed the bottom lane in one game!
"CP chose Troll + Lucian, a double swing hero!"
The doll laughed and said: "CP likes to swing so much~"
"There is no way, the player hero pool can support them to play like this. Any coach who encounters such a player will be happy to do this. They can play with any hero and lineup. The coach is so happy." Miller sighed.
I remember adjusting my glasses, and then said with a smile: "CP spent a huge price to maintain this lineup this year, and introduced Redmi from the coaching level. This is a strong alliance. Their goal is still to hit the S competition. From the current perspective,
Come on, CP’s reorganization is quite successful.”
CP is actually equal to the expiration of the contract of all members this year. After winning the championship, the value of the players has skyrocketed, and CP can still match the contract. Even if the price spent to sign them is smaller than other teams, it is still a huge amount.
The purpose of their formation is naturally to win the championship, and now with a record of 100% victory in half a season and a continuous improvement, this seems to be particularly successful.
Compared with LGD's lineup and record, CP has made a lot of money!
Of course, the price paid by RNG is also huge. UZI is the most valuable player in the LPL. Mata and Looper are equally valuable. They came together to compete for the championship, and RNG's current record is not bad, so the price paid
The price is also acceptable.
So far in this year's "Galaxy Record", only LGD has cried.
"Troll, Lucian." Abu paced behind him. These two heroes were within his BP expectations.
When they choose the Bullhead first, CP is likely to choose the hero Troll, because CP will refer to EDG's previous games to make BP, and Aguang mostly plays big trees, so the role of Troll is very clear.
.
It can restrain the Bullhead and the Big Tree, so the Troll is a very threatening hero to EDG. If they are playing against other teams, the Troll can be banned, but when playing against CP, they really don’t have any extra ban spots, so they can only ban them.
come out.
"Kindred + Tam." Abu thought for a moment and then made a decision.
Tahm Kench can protect and resist damage, and he has two tubes of blood. Relatively speaking, he is not particularly afraid of the troll's ultimate move. Even if the bullhead goes to start a group, Tahm Kench can still protect the back row.
Kindred can do percentage output. Although Troll is in a swing position, Kindred is actually quite effective against Troll. In Abu's guess, Troll is probably played by lqs.
The main top laner TheShy doesn't look like someone who can play Troll. Abramovich puts himself in his shoes. If he were CP's coach, he would definitely choose an offensive hero for TheShy instead of a tank like Tahm.
After seeing the selection of EDG, Hongmi directly decided on the following two candidates.
"Gun and Ike."
Hongmi smiled and said: "The male gunner has an advantage in fighting Kindred in the jungle. Ike can swing a little and can play in both the middle and top lanes."
During this period, TheShy responded to Redmi's request and practiced top laner Ike a lot.
In the current version, after a round of weakening of warriors, tank heroes are on the rise again. Among them, heroes who are half output and half meat are the best choices. Ekko top laner is very popular in the Korean server at the moment. He has meaty equipment that can resist and attack.
The passive three rings and three items are used for output, the meat equipment is Sunfire and Green Armor, and then it is equipped with the Grasp of Immortality.
This is a cheating gameplay. The output is very high and it is very tanky. Ekko also has a large size that can save lives, which is basically equal to two lives. Ekko’s percentage damage is very effective against tank tanks. In the current version where tanks are once again popular.
, Ekko’s top laner is indeed a very good choice.
"Pawn, what hero do you want to choose?" Abu asked him.
At the moment, EDG has no heroes in the bottom lane or the middle lane. After seeing CP choose Ekko and the male gun, he felt that his idea was right. CP still gave the counter position to TheShy in the top lane.
So why is it easier to play Ekko in the middle? Abu gives the right of choice to Pawn, and making him easy to fight in the lane is a very important part.
pawn looked at Ekko. He was making choices in the mid lane hero list, and DEFT was also choosing AD.
"EZ." Deft said: "It has a strong ability to save lives, and you can join a group in the mid-term."
CP Lucian and Male Spear are both high-output heroes, so EZ is very flexible, and it's easy to beat them. Moreover, skateboard shoes have been banned, Lucian has been robbed, and there are not many ADs who can beat Lucian in the bottom lane.
.
Xiao Pao and Policewoman are a choice, but these two heroes are relatively late heroes, and their ability to join the team in the mid-term is not as good as EZ.
In deft's view, CP is a formidable opponent. If they blindly delay development in the late stage and avoid the battle in the mid-term, they will most likely lose the game. In the previous games, they chose a late-stage lineup, but CP did not give any late-stage lineups.
Opportunity, relying on the Baron buff in the mid-term can push down the high crystals and end the game.
"The Enchantress?" the factory director suggested: "The Enchantress is an option, or the Ice Girl."
Abu said: "Ice Girl. Ice Girl can roam around, and her team-fighting ability is not weak in the mid-term. With Kindred here, the output is enough, and with Ice Girl, our lineup is very strong on the offensive or backhand."
"Actually, I think dual tanks plus Ice Girl are better than Enchantress. You don't need Enchantress to poke in team fights."
To be continued...