Chapter 24 The heroic spirit summoned by only one person
Chinese chess is the oldest battlefield simulation game in the world. The soldiers, chariots, horses and cannons, generals and generals have similar and similar soldiers. Seven different chess pieces have different operating rules. The "step by step" between soldiers and soldiers, the cannons are fighting cattle across the mountains, the chariots are galloping thousands of miles away, the rectangle of horses jumping, and the square diagonal of the (emblem). These are all unique ways of action. While representing different types of troops, they correspond to individuals and can also represent certain special operating rules. With the Chu River and Han boundaries in the middle, the red and black sides use 9 vertical lines and 5 respectively.
The horizontal line (remove the corner boxes, 7 vertical lines and 3 horizontal lines), divide the half area to which you belong into 32 small squares, representing different areas, and the intersection between lines forms 45 "points" that can be played. The number of these 45 points is just right. No matter how many, it will easily cause chaos when simulating in your mind, and no matter how few, it is not enough to accurately describe the battlefield position. If this chessboard can be matched into a small map of the battlefield, Chen Yu will express their current position and next action route to the scattered heroes in a timely manner...
"You are now at the position of the 'right elephant'. Next, you pass the 'right horse' and then the 'right cannon' to reach the position of the second pawn on the right." Looking at the exchanged chessboard, Zhen Ji stretched out her slender finger and pointed to the black piece above the chessboard. She discussed with Chen Yu with very unfamiliar knowledge of descendants, "Use such language to express this arc-shaped action route?"
"Yes." Chen Yu nodded.
If you mark all numbers on 45 points and then use the method of "moving from the point of XX number through the point of XX number to the point of XX number" to express the arc movement route, although it can be described in detail, it is too easy to be confused when remembered. Even Chen Yu will make mistakes when he expresses it himself. However, maintain the initial layout of the 16 red pieces on the chessboard, and use the layout of those pieces to express the general spatial distribution of the upper half of the chessboard with a slightly jumping "point" to express the general spatial distribution of the upper half of the chessboard, which is much easier.
There is a word called "scattered chess", which means this slightly jumpy spatial layout. Although pure numbers are easier to describe very accurately, they are too likely to cause chaos. As long as you are a person familiar with Chinese chess, you tell her "you are now in the middle of the 'horse' and 'cannon' on the left side of the Red Side", she will be able to figure out where she is immediately.
And the most important thing is that covering a chessboard on a small map in your mind is a hundred times easier than covering countless dense numbers on a small map in your mind. The layout of Chinese chess pieces is not difficult to remember. Even if you have never touched chess before, you can remember it roughly by looking at the board a few more times. Then "drawing" it in your mind is not difficult, but if you ask others to "draw" those 90 dots in your mind, and then you can match the picture "drawing" in your mind. That requirement is quite high.
"But this involves the issue of map proportions," Zhen Ji thought for a while, "and some dungeon maps must be such a regular rectangle."
"I understand this too." Chen Yu said, "However, you will get used to the scale problem by getting familiar with it a few times. What's more, I can also adjust it at any time on the small map to help you find the feeling of a 'chessboard' - as for other types of map problems in the dungeon, let's think about it slowly. After all, most of the rectangular maps are still there."
"Yeah." Zhen Ji nodded understandingly.
The two quickly discussed further details.
In addition to the problem of positioning and action instructions, Chen Yu now has to face another important problem, that is, how to upgrade Zhen Ji to level 10 as soon as possible, and how to upgrade Daji to level 15.
Due to death in the first level, Zhen Ji missed the best upgrade time for the first two levels, because the reward level after passing the first two levels is at least level 1, and from the third level, it has become level 0.5. Level 1 and level 0.5 don’t seem to be much different, but if you consider the bonus, the gap is very obvious. One of the biggest reasons why Chen Yu can always lead in level is that he has reached more than level 5 when he passed the first level, and then he goes up one level based on level 5.
It is also more cost-effective to increase level 1 than to increase level 1 from level one or two. After all, the higher the level in traditional games, the more experience you need to upgrade, the more you need to upgrade, is still common in this main god game. Now, after the third level, you will only be rewarded with level 0.5 after each level. Even if Zhen Ji only survives in the fifth level, she can only be rewarded with level one or two levels. She will not be allowed to jump a few more levels just because she needs less experience to upgrade.
The special experience reward form of "rewarding the quota level without rewarding the quota experience" in the main god game can make Chen Yu widen the distance from the players behind from the starting line, but at the same time it also makes Zhen Ji, a lost heroic spirit lag a lot from the starting line. Chen Yu doesn't mind being ahead so much, but the problem is that cultivating heroic spirits seems to be more promising than cultivating the players' own characters.
After all, although players have comprehensive attributes, they will definitely not have special skills like Daji's "Nine-Tail Cluster". If various special skills of all sizes exclusive to heroes are used well, they may play a much greater role in the battlefield than players of the same level - after all, they are "heroes".
What's more, the heroes also have the legendary "EX skill".
Therefore, focusing on cultivating heroic spirits is also the route adopted by most players at present. While Chen Yu himself fought to level 17, the players behind him also trained heroic spirits to level 14, and level 25 is when some famous heroic spirits produce "pseudo-EX skills". I believe that those who can get their heroic spirits to that level earlier will definitely have a great advantage in the mid-stage.
However, although Zhen Ji and Daji, who is at level 10, have already produced a life-saving skill. With her weak physical attack, how can they get to level 10 and level 15 as soon as possible?
"Congratulations on your survival in this God's game and summoning a heroic spirit that you only summoned in the entire space. Among the 817,685 players currently surviving, only 39 players have done this. Now, you have an additional adventure opportunity. Do you want to challenge the 'original' of this heroic spirit directly?"
As it was approaching the evening, Chen Yu was thinking this way. Suddenly, the familiar square virtual electronic screen, one or two meters wide, appeared in front of him. The voice of the main god I heard when I first entered this world a few days ago sounded again.
The only heroic spirit summoned by me?
Chapter completed!